Hello my friend,
Welcome to FPS Creator,
Welcome to this beloved community that also helped me.
I began with FPSC almost 6 months, and i am still learning.
Believe me, FPSC is an awesome game engine, in my oppinion, the best Game Engine for FPS Games oriented to "not so hard nerd programmers"
With the new updates of this engine, it is gaining new features, and also some features that you can find on top-notch engines (UDK, Crytek, Unity).
But if you want to create a good game, a real playable and enjoiable game, first of all you MUST master a 3d Modelling / Animation Software, be it 3dsmax, Maya, Blender, Milkshape, and such.
Believe me, the more tools you know for work will help.
Second, as you are already working with FPSC, first of all, read the oficial fpsc manual, and do testings following the manual.
This will be good for you get used to FPSC, a first learning pass.
Then, after this, you must study the official community guide:
http://forum.thegamecreators.com/?m=forum_view&t=131868&b=21
When studying it, i say, ALL the examples, ALL the scripts that are in this community guide, when you read this manual, and follow the examples, the exercices, you will have a VERY GOOD understanding on FPI Scripting.
You will not be able to create a good game without learning scripting.
And also you must learn how to import your own models and animations to FPSC, because this is what will make the difference.
For this is essential that you purchase some model packs to see how things work, open the X-Files in Fragmotion or Milkshape and analise them, see how the bones structure is made within characters, see how the guns are rigged, and such.
To help you, here follows the steps i followed to learn FPSC:
1- Read the FPSC Manual and do Some Testings
2- Read the Official Community guide to learn Scripting
3- Learn how to make custom guns to FPSC (both model, rig and animation)
4- Learn how to make custom characters to FPSC (both model, rig and animation)
5- Do a lot of tests, download fpi scripts to test, download models and such
6- Learn how to use shaders, and if you want to go more deep, learn how to program shaders for FPSC. A good begin is purchase Model Pack 38
7- At least learn how to convert the nvidia shaders to FPSC, because there is a great resource of free shaders from nvidia
8- Learn how to create custom segments using the Segments Editor
9- Learn how to create entire levels in a 3d modelling program like 3dsmax, or google sketchup and export it to FPSC. This way you can have amazing levels in FPSC and even you can create all the lighting in this 3d software and then bake the textures
10- Be patient, never give up and dedicate yourself.
Hope those tips be usefull,
007.
Goldenye 007 N64