Hello folks, for the past one week i have been trying to import my own custom entity into FPSC. So I found a free skeleton model at Turbosquid, made him some chains and stuff so that he looks like he is imprisoned UV mapped the whole model painted the texture etc etc.
Then when I was thinking the hardest part had left I was in for a surprise.
For some odd reason when I imported the skeleton into FPSC the thing was glowing like he was in heaven. At first I thought it was the texture, but then I tried with 6 different textures and they were all glowing. After that I tried to make just a simple box model and import it with a texture. That worked fine. So my conclusion is that it has something to do with the mesh file? What could that be? Anybody got any ideas? Screenshots attached on the following posts.
Thanks in advance for any help

Screenshots attached in the post.
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