Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / What is better to load 3d objects

Author
Message
Oster200
12
Years of Service
User Offline
Joined: 21st Jan 2011
Location:
Posted: 17th Feb 2012 16:17
Well im in the process of making a FPS game and i am wondering is it easier to load by a bitmap like this

or is it better to load 3d objects by making the level like in blender than loading the 3d object in the game btw im using Darkgdk

California is a fine place to live - if you happen to be an orange. - Fred Allen
If you die in an elevator, be sure to push the Up button.
zeroSlave
13
Years of Service
User Offline
Joined: 13th Jun 2009
Location: Springfield
Posted: 17th Feb 2012 17:24
Depends on what you are wanting. I would most likely use a modeling program to make something like that.

But, then again, it seems like you already have a system built for taking the chars out of your czLevel[] array with some for(){} loops. Seemes like you've also got {}s setup to separate rooms. If you had a level editor to create the level instead of typing it by hand, that could possibly be easier. Really depends on your workflow and what you have planned.

Login to post a reply

Server time is: 2023-02-04 22:37:54
Your offset time is: 2023-02-04 22:37:54