Hello,
I'm looking for a good scale size for objects. Lets say I model a person who's to be 6 feet tall, what would be a good unit scale for this? 1 y unit = 1 inch? 1 foot? 1 meter? etc.
After googling this for the past 2 hours, Only useful info (so I think)I've came upon was this valve hammer unit reference;
Map Grid Units: quick reference
Map Grid Imperial Metric
1 = 0.75" = 0.01905
2 = 1.5" = 0.04
4 = 3" = 0.08
8 = 6" = 0.15
16 = 1' = 0.3
32 = 2' = 0.6
64 = 4' = 1.2
128 = 8' = 2.4
(160 = 10' = 3.0)
256 = 16' = 4.9
512 = 32' = 9.8
Player Collision Hull
32 = 2' 0" width & length
36 = 2' 3" height crouching
72 = 4' 6" height standing
Player Eyelevel
28 = 1' 9" height crouching
64 = 4' 0" height standing
Architecture
128 = 8' 0" normal corridor height
64 = 4' 0" normal corridor width
108 = 6' 9" normal door height
48 = 3' 6" normal door width
Anyone think that's a good reference? (This is assuming 1 map grid = 1 x unit?)
Thanks for any help given!