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FPSC Classic Product Chat / Get Back To Game Making

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anayar
16
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 18th Feb 2012 03:42
Really guys, what is this forum turning into? Junior high all over again?

Look I'm saying this because it's stuff like what's been going on that is making me want to stay away from these forums. Really, we all need to seriously reevaluate our self worth. If you think that by disappearing and making a big show out of it it's going to get you respect or attention, you're wrong. Seriously, if any one of us, very much including me, was to dissapear today I'm sure noone would really notice or care.

This is an online community of people who share a similar interest, nothing more. If you feel hurt by someone's posts or comments email them about it, in other words, sort it out yourself. And this is specifically directed at spudnick: The first time someone deleted all his posts an left people paid attention (no doubt you all know who I'm talking about). Really, now it's jut kind off getting old.

Anyways, Just had to get some stuff off my chest...

Now let's cut te crap and get back to what this community is supposed to be about, making games.

Cheers,
Anayar


For KeithC
Le Shorte
17
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 18th Feb 2012 03:52
Amen to that.

Cheesehead for life.
The Zombie Killer
15
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Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 18th Feb 2012 03:59
@Le Shorte
Took the words right out of my mouth.

-TZK

gozzy1999
15
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Joined: 11th Jun 2011
Location: in the closet
Posted: 18th Feb 2012 09:32
Quote: "Now let's cut te crap and get back to what this community is supposed to be about, making games."

totally agree

''Make sure your hands are clean before you point the finger''
JRH
19
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Joined: 8th Jul 2006
Location: Stirling, UK
Posted: 18th Feb 2012 11:05
I agree. Perhaps someone could do something to engage the FPSC community, like a competition or community project? Something to get people talking, and hopefully actually working on a game
Norion
16
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Joined: 14th Jun 2010
Location: The Netherlands.
Posted: 18th Feb 2012 12:03
@ JRH

thats a great idea !!!

@ Anayar

I'm glad that I am not the only one thinking about the forums like this, have a from me.

N.

Bootlicker
17
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Joined: 29th Mar 2009
Location: Germany
Posted: 18th Feb 2012 15:17
i agree. why i dont really post anymore - theres nothing to post about. just those saying their non existent era is over or someone asking where to get entities from.

Your signature has been erased by a mod please reduce it to no larger than 600 x 120.
maho76
15
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 18th Feb 2012 16:04
its all up to ourselfs to produce something interesting here, especially those who are experienced enough to do so... YOU!

but basically totally agree. back to the roots: gamemaking.

Johnski
16
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Joined: 23rd Dec 2009
Location: Norfolk, UK
Posted: 18th Feb 2012 16:06
James Bond FPSC competition.
Who wants in?

add me on MSN if so: [email protected]

(Anayar...)

Director, Actor, Writer and all round awesome guy
Cyborg ART
19
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 18th Feb 2012 16:30
I agree to 100% Anayar!


- A secret signature -
Errant AI
19
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Joined: 24th Aug 2006
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Posted: 18th Feb 2012 21:39
I musta missed something exciting again. Ho-hum. Back to my cave.
Flatlander
FPSC Tool Maker
19
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 18th Feb 2012 21:49
Quote: "I musta missed something exciting again. Ho-hum. Back to my cave. "




Actually it was just one of those 100 pointless threads.

Leongamerz
15
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Posted: 19th Feb 2012 03:49
I agree with you all.If you want to attract attention of people,it's not like that

Quote: "Back to my cave."


Me too.

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,Rolfy,KeithC,Nickydude,SceneCommander,Dark Goblin And Lee Bamber is my icon.

kingofmk98
14
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Joined: 30th Jul 2011
Location: Everywhere
Posted: 19th Feb 2012 05:55 Edited at: 20th Feb 2012 12:38
you said exactly what i was thinking

[email protected]
http://technowarfareproductions.webs.com/
http://fpscfree.webs.com/
gozzy1999
15
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Joined: 11th Jun 2011
Location: in the closet
Posted: 19th Feb 2012 10:07
Quote: "add me on MSN if so: [email protected]"

never post your email, spam will find it

''Make sure your hands are clean before you point the finger''
Bejasc3D
17
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Joined: 17th Aug 2008
Location: Down Under
Posted: 19th Feb 2012 11:40
I've been in my cave. watching from a distance. checking every few days to see if something interesting pops up.
The community has definitely died in the past 12 months.

There's just nothing interesting happening anymore. No official content (patches or model packs) for a very long time. No releases from any of the regulars, or things to look forward to. other big names ,wolf for example, moving on.

Its just not what it used to be.
Perhaps we all grew up, and what we see now is the 'next generation' of FPSC users trying to take it all on board.

da2020
16
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Joined: 26th Dec 2009
Location: C:\\Program Files\\
Posted: 19th Feb 2012 14:43
After all my times in this forum, I kinda agree with the rest, we're pretty much watching the FPSC forum being buried.I remember the good old days when a lot of free mods and competitions are being posted in the forums.But I guess this year is the start of a new generation that hasn't evolve that much yet
anayar
16
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 19th Feb 2012 14:46
Well I'm trying to change that. Theres some stuff coming (not just the weapon pack).

Oh and Ben (S.), I'll be shooting you and a couple of others an email in a few days... Look out for it.

Cheers,
Anayar


For KeithC
Hamburger
17
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Joined: 23rd Jun 2009
Location: Grand Rapids MI
Posted: 19th Feb 2012 15:45
You know I haven't really noticed many (if any) new WIP threads for months either... I remember when you'd see some new ones pop up at least once a day... and they'd be interesting and cool looking games.

I've been mostly lurking now because of the lack of interesting things going on. Although that may change because there's talk of Darkgoblin maybe rebooting LRmod again, so I'll probably check that thread every day then lol.

@da2020: I remember too.

[/href]
NIlooc223
15
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Location: Heaven
Posted: 19th Feb 2012 18:57
Very well said Anayar

Your signature has been erased by a mod - no affiliate links thanks
Flatlander
FPSC Tool Maker
19
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Location: The Flatlands
Posted: 19th Feb 2012 20:16
Quote: "Oh and Ben (S.), I'll be shooting you and a couple of others . . ."


A little harsh don't you think. :LOL:

TheDesertEagle
14
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Joined: 7th Jul 2011
Location: Canada - Who knows where else???
Posted: 19th Feb 2012 20:41
soon everyone will leave FPS Creator then the program wil vasnish

fps creator helped me learn COD Radiant!!!
fps creator cant die now...

Joey-May god have mercy upon my enemies, because I won't.
Favourite Game-Call Of Duty MW2
Flatlander
FPSC Tool Maker
19
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Location: The Flatlands
Posted: 19th Feb 2012 20:50
It won't die. It's just getting good!!

henry ham
18
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Location: way way out there
Posted: 19th Feb 2012 23:41
Quote: "It won't die. It's just getting good!!"


i agree

cheers henry

rolfy
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Posted: 20th Feb 2012 00:02 Edited at: 20th Feb 2012 00:45
Drama on these forums is nothing new,I have seen a lot worse than what recently went on between individuals around here. People come and go whatever the reason and its no different now nor will it change.
If you think there is less community spirit around here than there was since you joined that may seem true, but those who have been around a long time know this is simply what happens now and again and that it will swing around.

If you think there are less WIP threads its because of new and stricter rules in how these may be presented, the showcase for instance had a huge amount of threads removed as they simply should not have been posted there in the first place, the fact its down to so few threads speaks for itself and its actually better for it.

The models and media board has less posts for the same reason as above, there was a time you had to wade through threads filled with boxes of 'my first model' with screenshots taken in the modeling software having nothing to do with fpsc. There would be occasional flashes of genius from the likes of Butterfingers, s4real,Locrian,Schwartz and others displaying something never seen before or showing sparks of genius with things thought 'undoable' in FPSC.

We have always had people moaning about the lack of response to posts giving out free media and they either stop giving it out or simply ignore it and get on with it, I think there was a short perod where there was a lot of really good and high quality media being distributed here by the likes of Cosmic Prophet and he encouraged community participation in contributing to these.

Lets be clear these forums were not always like this and will say it again, it comes and goes,and should not be used as a yardstick for how they are now, in the same way that the current state (as seen by some) should not be held up as an example of how these forums are going to continue.

My point with this is that new users are the future of these forums and maybe it would be better to simply encourage these rather than creating competitions which, lets face it, only those with enough 'know how' with the software can enter.

I know everyone feels that these forums are their own personal ball field and have their own individual group of friends on here (much like junior high) and thats how life is in everything, but that doesn't mean there is a problem, the problem is with how some perceive themselves as important around here and let ego rule over common sense then threaten to spit out the dummy and leave because someone disagrees with them.

This is not a dig at the OP or anyone else who has posted here (including myself), but sometimes when drama occurs its simply best to ignore it rather than try to fix it.
If the title of this thread was 'lets get back to game making' without 'cut the crap' I would have thought better of it.

Just to clarify things , since peopeleseem so quick to judge, Spudnick is ill, just not in the way he described, my argument with him was mostly personal as I felt he was doing stupid things and hanging out here when he had more important things to deal with, please dont judge him based on what you see rather what you know.

Awesome! Its one of those threads.
Nomad Soul
Moderator
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Joined: 9th Jan 2007
Location: United Kingdom
Posted: 20th Feb 2012 12:05
Despite the recent lull in activity on the forum and some genuinely talented people moving on this is still way better than most game engine forums. The amount of free stuff on offer here alone is worth hanging around for.

I agree the models and showcase thread are better off for being stricter on submissions and deleting the rubbish. People should be allowed to express their opinions on the chat forum though and if you censor that too much it will become a sterile environment with no personality.

The golden age of the FPSC forums has somewhat passed and will have to wait for another to come along but the golden age for the engine itself is definately right now. Its a shame a lot of people have left before it reached this point but to be fair you needed a lot of patience for that.

Treat the likes of rolfy well. There's not too many like him around these days.

Scene Commander
Support Manager
18
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Joined: 3rd May 2008
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Posted: 20th Feb 2012 12:31
Quote: "No official content (patches or model packs)"


Well, V119 is now in it's third month of beta and is approaching final debuuging. If I do say so myself, this version also offers msny new features and opportunities for the clever user.

As for model packs, there are now 60, and while I don't recall the release date of 60, I think it was only a couple of months ago.

Lastly, while still in it's very early stages I happen to know that work has already began on planning for some very special features for V1.20 so FPSC is far from dying.

Yes it is true that the forums have changed, but things always do. I been around here a few years now, I've seen this has happened several times, and I've no doubt will again.

For me, FPSC remains the most accessible engine for the beginner and is slowly proving that it can also, with work, be a decent tool for the professional.
bruce3371
15
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Joined: 4th Aug 2010
Location: Englishland
Posted: 20th Feb 2012 14:16 Edited at: 20th Feb 2012 14:18
I've said it before, and I'll say it again, these things happen in cycles, people come and people go. People leave for a while, then return, feeling better for their break.

Like all forums, there's been plenty of drama, but there's also been plenty of laughs along the way.

Personally, I share the opinion that these forums are amongst the best on the interwebnet, even allowing for some of the more recent dramas.

I've made a couple of really good friends on here, and whilst I'm highly unlikely to ever meet them in 'real life', they're friendships that I value nonetheless.

I'd even go so far as sing the praises of the Mods, who, by and large, and in spite of real world commitments, do a great job of keeping things friendly.

Johnski
16
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Joined: 23rd Dec 2009
Location: Norfolk, UK
Posted: 20th Feb 2012 21:14
I am back after a VERY long break from Game Creation. But i can assure you, there is already a project in the works and there has been for about a month now. All i can say is: The Concept has never been done

Director, Actor, Writer and all round awesome guy
Captain Coder
FPSC Reloaded TGC Backer
14
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Playing: Elite: Dangerous
Posted: 20th Feb 2012 22:50 Edited at: 20th Feb 2012 22:57
Wow, Anayar, pretty strong message you're broadcasting.

I understand how you feel - all too well, actually. I've stopped checking these forums because things have become downright boring. I'm seeing all these new names here on the forums and all these new people are doing is asking utterly stupid questions - it reminds me of the classic man, a guy who never needs to look at the instructions to build something. So let me say this: If you have a question please consult either the FPS CREATOR MANUAL or the OFFICIAL COMMUNITY GUIDES before posting!

One suggestion: maybe be a little nicer in delivering your message and maybe the people that need to hear this will listen.

Quote: "The community has definitely died in the past 12 months."


I think it really has, sadly

Also, I don't think a competition would do much for the community - take a look at the DTO Competition. It had only four entrants at the end.

I've stopped using FPSC myself (for the time being, of course!) and have been playing more lately rather than creating. I think 119 will change that, though

Captain Coder

As a believer in Jesus Christ, I am trying to use my passion for game creation for His glory.
rolfy
20
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Posted: 20th Feb 2012 23:45 Edited at: 21st Feb 2012 00:24
Quote: "I understand how you feel - all too well, actually. I've stopped checking these forums because things have become downright boring."

How would anyone know whats being posted on the forums if you dont check them out frequently, personally I see a lot of innovation going on (a lot of it from Spudnick himself), I think too much emphasis is being placed on creating free media packs than actually using FPSC, which is what this community should be all about really. Models can be used in any engine but when I see something specifically designed for use in FPSC it attracts me.

I am a little dissapointed in the attitude of some around here who have been using the engine long enough to try and actually create something with it instead of whinging about the state of the forums. There would be no need to moan about the WIP board then would there?

Maybe if some of us realised how far its come and started posting their findings on the new features it would better benefit everyone (including new users) after all we all asked for this and its to the credit of TGC and all the others who have contributed to it that they do this and improve the engine in so many ways.
So the idea of 'lets get back to creating games' is sound but competitions wont do this, its down to all of us as individuals to make these forums work, I dont want to hang here to socialise I hang here to learn from others and I dont whine about the lack of 'interesting' threads, I get in there and try to do it myself.

What I would like to see is a thread contributed to by everyone which contains examples of models,scripts etc created by those who have followed the beta progress and have a better understanding of whats new in there and how to utilise it.
Use stock,they dont need to be anything special for an example, if its a simple box is all thats needed then fine.

As far as new users go, we were all new at some time and shouldn't get up on our high horse cos it interferes with our precious forum experience, yes I too have shown impatience with new users but maybe they just might have contributed something awesome one day that makes me look like an idiot for not welcoming them as I should have.

Awesome! Its one of those threads.
sic1ne
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Posted: 21st Feb 2012 00:55 Edited at: 21st Feb 2012 01:02
first off let me say that the forum has not died i see lots of great projects and models that people share and i know i appreciate it .. i just ignore the imature posts simple as that no need to give them any attention that juss feeds the fuel to the fire!!! good luck gaming guys and girls and keep in your mind that there is no other forum like this so lets keep this forum special and help one another. who knows maybe a year from now somebody from the forums could be working on the next call of duty or skyrim! lets startfocusing on the m ain reason were all hear that is 2 make games !!!!!keep your eyes open for my free models and music packs!!!

Bootlicker
17
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Joined: 29th Mar 2009
Location: Germany
Posted: 21st Feb 2012 13:47
Quote: "I am a little dissapointed in the attitude of some around here who have been using the engine long enough to try and actually create something with it instead of whinging about the state of the forums. There would be no need to moan about the WIP board then would there?"


Never thought of it like that.

In response : http://forum.thegamecreators.com/?m=forum_view&t=194527&b=25

Northern
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Location: Brazil
Posted: 21st Feb 2012 20:35 Edited at: 21st Feb 2012 21:37
Hello everybody,

Words like Crap, rubbish, nonsense, stupidity, insanity, right, wrong, important, unimportant, boring, interesting, among other things are relative concepts, which may vary depending on the perception of one person to another.


For example, how would you rate the following question?

How can I put a gun on a table in the FPSC?

Maybe for someone who has been studying the FPSC since 2006, for example, be a brainless question, but for someone who has bought the FPSC yesterday be a very complex question.

Another example:

How may I get realistic weather effects in the FPSC?

Perhaps this query is pretty difficult either veterans or beginners to reply quickly.

I think this or any other forum out, there should be a free environment for foolish questions or not, since the members of those forums do not disobey the rules of conduct of their forums and keep up the respect and education with the other persons of the forum.

Besides nobody is committed to responding to any question here, whether stupid or not it is an individual decision you're the boss after all.


If you wonder, this question is silly and pointless, you might think I am not going to answer that boring question, however, maybe someone else does not think the same way that you and decides to answer the imbecilic question.

That's it!

Regards,

Northern
Wolf
18
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Posted: 22nd Feb 2012 19:03
Actually I work on a small story driven game in the dark that will surface once a demo is ready.

I suggest everyone else does the same.

Creativity is allowing yourself to make mistakes, art is knowing which ones to keep.
Captain Coder
FPSC Reloaded TGC Backer
14
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Joined: 6th Jul 2011
Playing: Elite: Dangerous
Posted: 22nd Feb 2012 22:20
@Rolfy:

Point taken, although things still do not seem to be as they used to be.

@Nothern:

Quote: "For example, how would you rate the following question?

How can I put a gun on a table in the FPSC?

Maybe for someone who has been studying the FPSC since 2006, for example, be a brainless question, but for someone who has bought the FPSC yesterday be a very complex question."


Point taken, but they should still read the manual before asking and cluttering up the forum here.

Quote: "If you wonder, this question is silly and pointless, you might think I am not going to answer that boring question, however, maybe someone else does not think the same way that you and decides to answer the imbecilic question."


Either that, or they have compassion on the new guy.

Quote: "I work on a small story driven game in the dark that will surface once a demo is ready.

I suggest everyone else does the same."


Will do - once I have something do-able story down

Captain Coder

As a believer in Jesus Christ, I am trying to use my passion for game creation for His glory.
rolfy
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Posted: 22nd Feb 2012 23:30 Edited at: 22nd Feb 2012 23:31
I actually think its better now, I would rather see a few quality threads than a heap of inferior. New members are always going to have to find their feet around here, its rare that they get it right away.

If you want to see more quality work then encourage the folks that produce it and strive to do it yourself too, the very fact that someone wants to create games as much as they want to play them says a lot about them, I dont believe that anyone who comes on here actually believes they will create a AAA game its just their ambition speaking and nothing wrong with that, but older members tend to be cynical about ambition for some reason.

I agree it can be irritating to see questions asked that are answered in the manual and guide, but a gentle nudge in the direction of these seems to have the desired effect on most, if someone keeps ignoring advice then sure they are asking to be flamed, but I find mostly they seem to take it on board.

Awesome! Its one of those threads.
Captain Coder
FPSC Reloaded TGC Backer
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Playing: Elite: Dangerous
Posted: 27th Feb 2012 22:30
Quote: "I actually think its better now, I would rather see a few quality threads than a heap of inferior. New members are always going to have to find their feet around here, its rare that they get it right away."


That is an excellent point... Guess you're right about that

Quote: "If you want to see more quality work then encourage the folks that produce it and strive to do it yourself too,"


It's a "WIP" for me

Quote: "I dont believe that anyone who comes on here actually believes they will create a AAA game its just their ambition speaking and nothing wrong with that, but older members tend to be cynical about ambition for some reason."


Was the same way for me for a quite a while. The older members may feel this way because they've had to pioneer through all the pains of FPSC and feel that with all the hoops and loops they have to jump through to make a game, it simply isn't possible to make a really good game. The newer members, though, are able to learn from the older ones, and aren't always able to see all the work arounds the others have had to use.

Quote: "I agree it can be irritating to see questions asked that are answered in the manual and guide, but a gentle nudge in the direction of these seems to have the desired effect on most, if someone keeps ignoring advice then sure they are asking to be flamed, but I find mostly they seem to take it on board."


That is good to know, it just gets tiring - maybe I'm spending too much time here on the forums.

Quote: "It won't die. It's just getting good!!"


All good things must come to an end at some point, but I do think FPSC is getting very good. I'm only complaining (or whining ) about the forums.

Well, Rolfy, I think I can understand your reasoning. I'll try to look at noob questions more mercifully and remain more optimistic in general.

Thanks,
Captain Coder

As a believer in Jesus Christ, I am trying to use my passion for game creation for His glory.
rolfy
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Posted: 27th Feb 2012 22:43
One thing:

Quote: "The older members may feel this way because they've had to pioneer through all the pains of FPSC and feel that with all the hoops and loops they have to jump through to make a game, it simply isn't possible to make a really good game."


The older members are still around because they know it is possible to make a really good game with FPSC, it just takes a lot of work, if something wont work the way you want it to then look at a different way of achieving it.
I agree with you that older members get frustrated with new users and I reckon its because they come to FPSC expecting it will all be easy, its a lot to learn particularly with all the new features, but its still the best entry program to creating games out there.
Some have left and moved onto more complex engines but I have yet to see a full game created in UDK,Unity or whatever, whereas the same people could throw out some awesome stuff using FPSC.

Awesome! Its one of those threads.
Captain Coder
FPSC Reloaded TGC Backer
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Playing: Elite: Dangerous
Posted: 27th Feb 2012 23:12
I see

Quote: "I have yet to see a full game created in UDK,Unity or whatever, whereas the same people could throw out some awesome stuff using FPSC."


Let me know when you find something

As a believer in Jesus Christ, I am trying to use my passion for game creation for His glory.
TriSpefear Studios
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Location: Dallas, Texas, USA
Posted: 27th Feb 2012 23:33
Do you guys think i can make a full game with multiplayer? Because i really am trying to do this and community help would be cool.

"Everyone may doubt me, but your just giving me more of a reason to continue on..."
TriSpefear Studios
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Posted: 27th Feb 2012 23:34 Edited at: 27th Feb 2012 23:35
Double post.... sorry

"Everyone may doubt me, but your just giving me more of a reason to continue on..."
kingofmk98
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Posted: 28th Feb 2012 00:55
http://www.youtube.com/user/DrunkenLizardGames
These guys are making a fps in unity

[email protected]
http://technowarfareproductions.webs.com/
get free fpsc media at http://fpscfree.webs.com/
TriSpefear Studios
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Posted: 28th Feb 2012 03:03
saw those videos...

"Everyone may doubt me, but your just giving me more of a reason to continue on..."
TheDesertEagle
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Location: Canada - Who knows where else???
Posted: 28th Feb 2012 04:37
i tried to make a online game with fps creator i stopped cause i lost fpscip,now i got it back.
So i restarted and this time ill make better maps and add flak team death macth and many other things.
so the answer is:
if you try to make a multiplayer game with fps creator you'll get pretty far

Joey-May god have mercy upon my enemies, because I won't.
Favourite Game-Call Of Duty MW2
rolfy
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Posted: 28th Feb 2012 04:45
Quote: "These guys are making a fps in unity"

I was refering to users from around here who move on, I know that its possible to create full games with these engines (there would be no games at all otherwise) but its not so easy to do as a one man team.

Awesome! Its one of those threads.
Flatlander
FPSC Tool Maker
19
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Posted: 28th Feb 2012 05:04
Quote: "The older members are still around because they know it is possible to make a really good game with FPSC, it just takes a lot of work, if something wont work the way you want it to then look at a different way of achieving it."


Yup and work-a-rounds are my friend. Nothing wrong with work-a-rounds.

Captain Coder
FPSC Reloaded TGC Backer
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Playing: Elite: Dangerous
Posted: 28th Feb 2012 17:44
Quote: "Nothing wrong with work-a-rounds."


Agreed - in fact, they sometimes are what makes the engine fun

I was just thinking in the old days that it may have been so difficult to do that may have felt that it was more work than it was worth, so they moved on. I wasn't here in the old days, so what do I know? Anyway, I'll drop it

As a believer in Jesus Christ, I am trying to use my passion for game creation for His glory.
ASTECH
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Posted: 28th Feb 2012 18:36
You would not believe how many times you can use the engine's downfalls to your advantage. If you use your noodle, then you can definitely create something out of the box while still obeying the constants of the engine.

Scripting is also easy to learn once you know plenty of commands. In what other engine could you make a presentable game in a short time? If you are a 1 man team, anything in UDK and Unity will take you a lot longer. That is for sure.

PC Specs: AMD X4 2.7Ghz, 8GB DDR3 RAM, Nvidia 9800GT, Win. 7 Pro 64 Bit
TriSpefear Studios
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Location: Dallas, Texas, USA
Posted: 28th Feb 2012 23:36
Is fpscip really worth the cost? And what is the cost anyway?

"Everyone may doubt me, but your just giving me more of a reason to continue on..."

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