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DarkBASIC Professional Discussion / textures move with screen

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apophis
23
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Joined: 14th Jul 2003
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Posted: 2nd Nov 2003 04:47
I'm trying to implement Dark Matter sky box into my game. Before I did it with a sky sphere. Whenever I move the screen whatever texture is in the center moves with it. I think it has something to do with the mouse look commands because I changed them and it got worse. Before I changed it used to only do that with the sky, now it does it with matrix too. Someone please help! All my source code is included.
David T
Retired Moderator
23
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Joined: 27th Aug 2002
Location: England
Posted: 2nd Nov 2003 11:40 Edited at: 2nd Nov 2003 11:40
WIthout the media all I can suggest is putting "sync" at the bottom of your loop?

That's the only odd thing I can see.

"The trouble with the French is that they have no word for 'entreprenuer'" - Pres. George W Bush

Please visit http://www.davidtattersall.me.uk
apophis
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Posted: 2nd Nov 2003 20:53
I have sync at the bottom of the loop but if you're talking about the one in the middle I deleted that and am still having the same problem.
Sonic
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Joined: 10th Sep 2002
Location: UK
Posted: 2nd Nov 2003 21:34
Try deleting "backdrop off" & see what that does

"My ignorance amuses me..."
http://www.victory-road.co.uk
spooky
23
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Joined: 30th Aug 2002
Location: United Kingdom
Posted: 3rd Nov 2003 00:08
Try changing the near value of

set camera range 1,5000

to a higher number like 2,3 or 4

Boo!
apophis
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Posted: 3rd Nov 2003 02:16
When I delete the backdrop off command instead of the textures dragging a black shape moves across the screen where the textures used to drag. Changing the camera near value doesn't do anything.
apophis
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Joined: 14th Jul 2003
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Posted: 5th Nov 2003 03:01
Anyone have an answer?

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