Quote: "Obviously Virtual Resolution is the best option in this type of scenario, but for example in non-scrolling games, where the screen has a fixed with and height, you have to set some standard what display size you are going to use as base.
For example, on ios if you use 960 by 480, it will work 1:1 on iphone 4 and resize to half on iphone3gs "
You mean 960x640.....
Retina display for iPhone and iPod Touch: 960x640
Non-retina display for iPhone and etc: 480x320
Hi there. My name is Dug. I have just met you, and I love you.