Hi guys,
I'm sorry these images may be a little bit large, but I thought I'd do like for like comparisons and shrinking the images didn't display the discrepancies properly.
This first picture is my game (Slimeblast! coming soon, keep checking our site for news
) running under windows.
and here is exactly the same code running under the AppGameKit Player on Android.
Now I'm sure the eagle eyed ones amongst you have spotted the problem already, but for those who are not so observant, I'd like to draw your attention to the "boxes" which appear to be drawn around the slime squares in the android version.
My question is why is this happening? I suspect it's a problem with the Android AppGameKit player, but as is always the case, it could just as easily be me doing something stupid with my code.
Has anyone else experienced anything like this?
Thanks in advance as always.