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DarkBASIC Professional Discussion / Plain Objects Texture Format

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Gunslinger
19
Years of Service
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Joined: 29th May 2007
Location:
Posted: 26th Feb 2012 15:50
Hello,
i'm working on a 2D Sidescroller and i'm using Plain Objects for everything.

But how are the image sizes, so they don't getting "stretched"?
It's important because we're pixeling the stuff, and if the textures getting resized on the object, the pixelstuff doesn't look good anymore.

Any ideas?
Diggsey
20
Years of Service
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Joined: 24th Apr 2006
Location: On this web page.
Posted: 26th Feb 2012 17:23
Make sure you set the texture flag to 1 when loading your images.

[b]

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