Ok, this is bothering me. I have a custom HUD that I'm using, yet I cannot get it to display. The specifics:
I am using v118 on Windows Vista.
I have a HUD called ForandonHoldObjectives saved as both DDS and TGA file types in languagebank\english\gamecore\huds\cots, and I've got the script that is supposed to display the hud in scriptbank\curse of the sarinaanen. The script:
;Artificial Intelligence Script
;Header
desc = Forandon Hold Mission Objectives
;Triggers
:state=0:hudreset,hudx=50,hudy=10,hudimagefine=languagebank\english\gamecore\huds\COTS\ForandonHoldObjectives.tga,hudname=objectives,hudhide=1,hudmake=display,state=1
:state=1,scancodekeypressed=24:hudshow=objectives,state=2
:state=2,scancodekeypressed=24:hudunshow=objectives,state=1
;End of Script
I've taken the script and placed it in a trigger zone, and I go to test the level. And the script should work, right? Well, it doesn't. Nothing displays. NOTHING.
I've searched and searched, and the script should function properly. But it doesn't. Anybody know why?
Priest of the Church of Joe Wood
In memory of Nanee. 9/1/1993 - 5/16/2009. Rest in Peace, little girl.