If you want to apply shaders to an object, open the FPE of the object and where it says "effect=" add an effect from the "effectbank" in your FPSC directory. Unfortunately, you can't just pick one and go - you have to pick specific ones. If I am correct, certain shaders work for characters, certain ones work for entities, some work for segments, and still others are full-screen shaders. Look in the FPE's of stock items to help you choose. Once you apply the effect, you'll need to create a (or more commonly
some) shader map(s).
Bootlicker created a tutorial on how to make shaders here:
http://forum.thegamecreators.com/?m=forum_view&t=187966&b=24
Also, there are tutorials designed for X10 on the X10 board - I use that one for making shaders, although there are some things that aren't the same for X9.
@Bond1: Thanks for the link! I'll check it out some time.
As a believer in Jesus Christ, I am trying to use my passion for game creation for His glory.