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FPSC Classic Product Chat / How can i offer weapon "upgrades"

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FPSCfan777
14
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Joined: 13th Mar 2012
Location:
Posted: 13th Mar 2012 12:07
Hi I dont know where to put this post so hopefully this is in the right board. First I want to thank FPS creator for offering such a great game program. My goal is to pay my way through college selling my customized version of the game for only $5 (maybe not the fee's but the food and drinks hehe)

Ok so my idea is to offer a decent 6 level map for $5 or less, but give them the option to upgrade weapons and unlock enemies and additional levels.

For example lets say I buy the weapons pack 5 and people want the new weapons and I charge say maybe $1.

My question is how do I give them the weapons for the game?
Do I have to create a new game with those weapons already in them?

In College, Send Money!
maho76
15
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 13th Mar 2012 13:51
Quote: "My question is how do I give them the weapons for the game?
Do I have to create a new game with those weapons already in them?
"


^^ ask yourself: who places the NEW buyed weapons on the map (in the editor)? how to do when the map has to be build (in fpsc) to get a final game-level?

Kravenwolf
17
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Joined: 14th Apr 2009
Location: Silent Hill
Posted: 14th Mar 2012 04:12
You could create patches for your game that have the new weapons in the levels, and then sell the patches. When your customers "install" the patches, it adds new weapons to the levels you already have (or win zones so they can "unlock" the next level, etc).

Kravenwolf

feedmelmao
14
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Joined: 14th Sep 2011
Location:
Posted: 14th Mar 2012 05:25
Quote: "You could create patches for your game that have the new weapons in the levels, and then sell the patches. When your customers "install" the patches, it adds new weapons to the levels you already have (or win zones so they can "unlock" the next level, etc)."


Sorry, this is a stupid question, but HOW do you even make patches for an FPSC game?

The Man with the Golden Gun
gozzy1999
15
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Joined: 11th Jun 2011
Location: in the closet
Posted: 14th Mar 2012 10:18
Quote: " this is a stupid question, but HOW do you even make patches for an FPSC game?"

i wouldent call that a stupid question as i don't even know lol

''Make sure your hands are clean before you point the finger''
SpaceWurm
14
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Joined: 11th Nov 2011
Playing:
Posted: 14th Mar 2012 12:09
Quote: " Sorry, this is a stupid question, but HOW do you even make patches for an FPSC game?"


It would be an installer that will add/overwrite files within your game directory.

For Example a new weapon upgrade,
The installer would add the corresponding gun files to your game "Files" directory.
Yourgame/files/gamecore/guns/yournewweapon

Of course, your new weapon needs to be accessed by the player, so you could create a new level or place the weapon in a previous level and overwrite that level via the installer.

Landman

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gozzy1999
15
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Joined: 11th Jun 2011
Location: in the closet
Posted: 14th Mar 2012 17:39
yes but how would we create the installer with all this stuff?

''Make sure your hands are clean before you point the finger''
BlackFox
FPSC Master
18
Years of Service
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 14th Mar 2012 17:59
Quote: "yes but how would we create the installer with all this stuff"


A couple of ways...

We do two builds- one build with the normal map and one build with the "extras". We then compare the two builds and note what files/folders are in the "extras" build that do not exist in the normal build, including any changes to the level#.zip files, which is what we need to distribute as an "upgrade" or "patch".

You can either zip them up or you can use a program such as INNO Setup or ClickTeam Install Creator to create an installer.


Twitter: @NFoxMedia
FPSCfan777
14
Years of Service
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Joined: 13th Mar 2012
Location:
Posted: 16th Mar 2012 04:09
Quote: "We do two builds- one build with the normal map and one build with the "extras". We then compare the two builds and note what files/folders are in the "extras" build that do not exist in the normal build, including any changes to the level#.zip files, which is what we need to distribute as an "upgrade" or "patch"."


would this also work in online multiplayer or FPSCIP
I mean the maps would be the same but just paid members get more weapons.... or would there be an issue with connecting to "maps" or something

In College, Send Money!

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