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AppGameKit Classic Chat / Sprites and images identifiers bug ?

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Message
Alain91
13
Years of Service
User Offline
Joined: 20th Aug 2011
Location: France
Posted: 14th Mar 2012 00:15
Hi everyone,

I use agk 1065, and several times I had this problem :

I create sprites or load images, I display them, it's ok.

I add a new sprite, severals sprites correctly displayed before, disappear..

I delete this new sprite from the source, the previous sprites come back..

It seems that loadimage returns an ID, and sometimes this ID is given to a new sprite or a new image..

Any hint ?

Regards,
Alain
baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 14th Mar 2012 00:26
I guess it depends on how you are loading the image.

Can you share some code?

MikeMax
AGK Academic Backer
12
Years of Service
User Offline
Joined: 13th Dec 2011
Location: Paris
Posted: 14th Mar 2012 02:16
or a memory issue ?
Alain91
13
Years of Service
User Offline
Joined: 20th Aug 2011
Location: France
Posted: 14th Mar 2012 22:30
Thanks for your help and suggestions.

It's a bit hard to give an example..

I think that it could be a memory error..

I use windows 7 x64.

I hope that agk 107 will fix this..

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