No, I understand your reasons

it's all good!
IndieGoGo had a limit on the number of price points we could put up, so we had to work within that, but there is also an option to contribute a custom amount, so that takes care of that one
I really do believe that Malevolence is as polished a game as one could expect for $25

given that 34 people have been working on it for over two years, and that the game is infinite (literally so) I think it's a reasonable figure

we actually had that figure recommended to us by our distributors, Desura

They also seemed to think it was worth it!