I've been working on a game since AppGameKit came out which the main code has reached a little over 3000 lines (including space and comments).'
First off a little extra info:
AGK Version is 1065
My project is Tier 1 basic
OS is Win XP Pro
When attempting to compile my project, I started getting Process terminated with status -1073741819 errors in the past couple of weeks.
I saw that this issue had been reported in the past and was supposedly fixed or that's what I thought I read.
While I haven't discovered exactly what causes the problem, I have found a couple of things that for no apparent reason will stop the error and allow you to continue your work.
As you're working (if you've encountered this bug) you're probably compiling after ever small set of changes to see if it bugs out on you.
What I started doing is commenting out lines with commands on them until the compiler stops throwing the error. Once I find that line I do one of two things, I either add a comment line right before the line with the command that pushed the compiler over the edge, or I add a line right before it that assigns a random variable such as an iterator like i to a value of 1.
Now neither of those solutions work every time, it's always one or the other that the compiler likes, however I had a 100pct success rate using those 2 workarounds until yesterday.
Starting yesterday, and I can only assume its due to the size my main.agc file has grown to, I can no longer add code without getting the Process terminated with status -1073741819 error.
I am basically dead in the water. I can't add code of any kind whatsoever without getting the bug.
I tried splitting my code into a second file and using an #include but that failed to have any effect.
Is anyone else experiencing these kinds of problems with the current version (1065)?
Anyone know if there is a fix coming in 107 or was this issue considered fixed already?
If anyone has come across any solutions, fixes, or witch doctor spells that will let me continue my work, please share