Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
mihaid
14
Years of Service
User Offline
Joined: 24th Feb 2012
Location:
Posted: 28th Mar 2012 09:39 Edited at: 28th Mar 2012 09:42
Hello,

I have this question:
I think it's possible to make an "edit mode", in an application, for instance if I press "e", change in edit mode, and here I can select an object, and to move it, rotate-it, at the final saving and go back to game..This is only for a faster positioning of some objects or efects..Question is...HOW TO DO THAT????

Any recomandations???

Mihai
Kezzla
17
Years of Service
User Offline
Joined: 21st Aug 2008
Location: Where beer does flow and men chunder
Posted: 28th Mar 2012 11:25
I recommend starting small and working your way up to that idea. It's a good idea and doable, but best to walk before running.

I'm in the process of doing the same thing you want to do and there can be a lot of work involved in getting it going.
in my editor you walk around like you are in the game then press q to load a model from file, then you can zoom out and stamp/rotate/scale the object as many times as needed then zoom back in and walk some more.

id start with TDK's tutorials to help you understand the basics.
if you want to load models into your editor, then I would look into bbb gui as it has a command for open/save dialogue which is very handy.

also look into the pick screen command

then there is saving. you can do it yourself with the native file commands, but i personally use dark data. its just easier for me, but there is nothing wrong with native commands.

if you want to edit terrain I recommend the paid version of Blitzwerk terrain because it is easy. but there is no reason you couldn't edit a jpg and reload it as an advanced terrain.

outside of these suggestions all i can say is break this project down into smaller tasks and conquer them one by one, then as you build a collection of studies for various aspects of your end goal you can piece them together. soon you will have some thing that is beginning to resemble your goal.

good luck!
kezzla

Sometimes I like to use words out of contents

Login to post a reply

Server time is: 2026-07-10 08:48:30
Your offset time is: 2026-07-10 08:48:30