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FPSC Classic Product Chat / FPSC's universe.dbo texture in spriteme program

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BraindeaD
18
Years of Service
User Offline
Joined: 30th Mar 2008
Location:
Posted: 28th Mar 2012 21:45
Hi all,
I'm testing the spriteme application before buy it. It works really well with the FPSC models I own but, when I import a complete scenery in dbo format (universe.dbo file) I don't know how import the complete world texture and lighmaps. Am I doing something wrong? Is this a limitation of the demo version or is this a non-supported feature?
Anybody knows if the other program of the pack (model-2-sprite) can do it (import a FPSC's universe.dbo file with textures and lightmaps)?
Thanks in advance.

Regards
Ancient Lady
Valued Member
22
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 28th Mar 2012 22:36
Are you sure that you posted in the right forum?

This sounds more like a DBPro or FPS question.

Cheers,
Ancient Lady
baxslash
Valued Member
Bronze Codemaster
19
Years of Service
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Joined: 26th Dec 2006
Location: Duffield
Posted: 28th Mar 2012 22:42
I doubt the functionality is built into SpriteMe to be honest. Why not ask here:
http://forum.thegamecreators.com/?m=forum_view&t=189201&b=5

Hockeykid might be able to help...

BraindeaD
18
Years of Service
User Offline
Joined: 30th Mar 2008
Location:
Posted: 29th Mar 2012 06:32
Sorry guys, I've posted the question in the correct forum now.
Thanks!

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