Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / Entities Show Up Black

Author
Message
Teabone
Valued Member
20
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Canada
Posted: 1st Apr 2012 06:05
Several of my entities are showing up black. These are characters from several old model packs. I have used the FPS cleaner and they still show up black.

maho76
15
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 2nd Apr 2012 10:23
some older packs use jpg for the textures. create dds of them, edit fpe´s to point at them and see if it works. black surface normally created when no texture pointed.

Kilgore
18
Years of Service
User Offline
Joined: 22nd Feb 2008
Location: Chad Valley
Posted: 3rd Apr 2012 18:50 Edited at: 3rd Apr 2012 18:51
I had a couple of older character models showing black.

Not sure whether it's the same cause, but I fixed it by changing the entity bumpbone.fx to bumpbonerev.fx
Teabone
Valued Member
20
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Canada
Posted: 4th Apr 2012 22:11
I'll try both solutions and see what happens. It most likely is the JPG situation since all other models that show up fine are using DDS.

Thanks guys I'll see what works!

Teabone
Valued Member
20
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Canada
Posted: 5th Apr 2012 06:02
Okay so the textures were already DDS not JPG so I'll try the second solution.

Login to post a reply

Server time is: 2026-07-11 05:25:17
Your offset time is: 2026-07-11 05:25:17