I don't want to be down on Scene Commander's hard work in updating the source, but I have to say I'm horribly disappointed with 1.19.
My games run worse than they have done in the past. And I think that's really unacceptable. Performance should improve with the updates. I shouldn't need to revert to an older version to have an acceptable frame rate.
I don't understand why as a community we are still in the mindset of 'MOAR FEATURZ'. I haven't used most of the new features added in for many updates now, and can't see a time where I would ever need to. Personally I want to see things stripped out of FPSC and performance be the
exclusive thing worked on, before even thinking about adding in anything new.
Still at version 1.19 I fall through the floor randomly. This was happening in version 1.
Why after all these updates and additions has this not be fixed? I'm still mega jumping on occasion because I happen to be on or too near a entity (again which entity will trigger this seems random). Now I've flown through the ceiling of my level and am stuck outside.
Why has this not been fixed?
Why am I still experiencing random lag in certain areas of the level?
With each new update it's becoming harder and harder for me to enjoy using FPSC as it's becomes less stable, imo, and adds in more superfluous features without addressing any of what I see as the the real problems.
I make games because of the enjoyment I derive from the creative process,
I don't want to make a game to sell, or even to share really. It's not about the final product it's all about the journey for me. Now it's like walking on broken glass trying to do what I want within FPSC, to the stage where more often than not I'll just fire up gamemaker instead.
As this is my
favourite piece of hobby software it's a sad sad day when I'd rather use something else.
Again this is not a slight on Scene Commander's work, but rather how I feel about this software
right now. When Lee made the post about moving away from FPSC and letting the community 'fix it', I had a feeling it would not be good for FPSC and with each new release it confirms what I thought. It seems that with each new update features which worked now don't work and then a fix has to be found. Breaking working features is not improving the software!
I believe FPSC still has great potential, but if it continues down the road it's going it really isn't going to be worth using,
for me.
This is all
my opinion feel free to disagree if you like, but don't try to explain to me how I am wrong. I am not wrong, this is how
I feel about FPSC right now.