I am using Windows 7 with Tier2
Quote: "On my Windows platform, AppGameKit has no issue with the .wav files in the media directory."
Is there a special directory named 'media' where I have to place the .wav files?
This is my case:
Path of the solution of the MS Visual 2010 Express:
"C:\Users\George\Documents\Programming\AppGameKit\GUI"
Path of the .exe file:
"C:\Users\George\Documents\Programming\AppGameKit\GUI\Debug"
Path of the .wav files:
"C:\Users\George\Documents\Programming\AppGameKit\Resources\Sounds"
Having this structure I code as follows:
static int snd_hover;
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snd_hover = agk::LoadSound("../../Resources/Sounds/bubble.wav");
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but I cannot hear any sound when running the program. If I place the .wav file in the debug directory everything works OK