Ok, so I downloaded the latest upgrade ( 1.19 )
Now, when shooting any creature from the viral model pack to death, their death animation wont play.
They just stand there, inactive, and the collision goes off as it should, but they don't fall to the ground.
I see this problem with 'hook horror' from the dungeon pack as well.
I started to notice these problems with version 1.18, but they may have been around even prior to that, I can't tell because I did not use FPS Creator much at all prior to 1.18
Is this a core problem? Or can this be fixed through scripting? I mean that maybe you could just instruct the destroy script to play the death animation? Is there another way to work around this problem?
Best!
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