The physics are all and nice but there is one more command. I would want agk to have a physics command that detects the other objects by layer. Or have a command that detects if the sprite is on a certain layer.
Example: let say you want to create a bullet from physics. I would want it go threw some objects because it is not on the same layer and or other objects it hits.
Developer of Space Chips, pianobasic, zipzapzoom, and vet pinball apps.
Developed the tiled map engine seen on the showcase.
Veterian for the military.