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FPSC Classic Product Chat / Entity Fog Issue

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Zarok
16
Years of Service
User Offline
Joined: 29th Nov 2009
Location: Gallowmere
Posted: 17th Apr 2012 02:44 Edited at: 17th Apr 2012 02:45
Unfortunately, I have discovered a new problem that I have no idea what could be causing it. I have made several custom entities, modelling them myself but I have noticed after creating a platform for walking on, that fog seems to affect it differently, almost as if it is ignoring the distance I have set.

The fog gets thicker and thicker the further I walk onto the platform.

I have attached an image of what happens, and if anyone knows how to fix this I would be grateful. I really need that platform with fog on. =(

(I made this into a new thread as it was a seperate problem from my other, but I am not too sure whether we are supposed to do this. )

http://darkbasicprogrammingworld.blogspot.com/

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Zarok
16
Years of Service
User Offline
Joined: 29th Nov 2009
Location: Gallowmere
Posted: 20th Apr 2012 18:24
Well, I seemed to fix the issue. The problem was that my model had only a few polygons and it seems that that fog shades the polygons. So I simply subdivided the faces.

This thread can be locked. =)

http://darkbasicprogrammingworld.blogspot.com/

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