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DarkBASIC Professional Discussion / reflection shading. compleatly screws bsp up

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Terabyte
23
Years of Service
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Joined: 28th Dec 2002
Location: UK
Posted: 4th Nov 2003 21:25
i will provide screen shots in a minute
can anyone confirm this without me having to do so in the mean time?

with reflection shading off an object everything in a bsp map is fine
turn it on and the bsp map disapears

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Rob K
Retired Moderator
23
Years of Service
User Offline
Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 5th Nov 2003 00:05
Tested it on a Q3 map here and it works without problems. Maybe the bugs are specific to HL maps?

Did throw up another bug though. Reflection shaded objects appear IN FRONT of objects locked to the screen (when reflection shading is off, this doesn't happen)

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