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2D All the way! / Please help spread the word about Spriter.

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BrashMonkey
13
Years of Service
User Offline
Joined: 30th Oct 2010
Location: France
Posted: 20th Apr 2012 00:30
Hi everyone,

The Kickstarter campaign for Spriter, the awesome 2d game animation tool is about to enter its final week. Spriter has gotten the attention, endorsements and support of many really great pro and independent game developers...

http://www.kickstarter.com/projects/539087245/spriter

"Seriously, awesome job on the editor."
- Tuomas Erikoinen, lead artist of Angry Birds

“Up until now, these tools were kept as a sort of "secret weapon" by companies with deep pockets who would use them to reduce dev-time and increase quality. It's often too costly for smaller companies and independents to create their own - and when they do they're reinventing the wheel every time because there is no standard. Spriter finally brings us a commercial solution and with it comes the potential of a universal standard. “

http://vimeo.com/40644291

Dan Fessler, Professional game artist, Lead artist, A Bit Lucky

Since the Kickstarter campaign began, there's now working basic beta Spriter support for lots of Game authoring languages and system...

Cocos2d(by @TacoGraveyard) http://www.youtube.com/watch?feature=player_embedded&v=mtX0a26voWU
GameMaker(by icuurd12b42) http://gmc.yoyogames.com/index.php?showtopic=537492
Flashpunk(by @abeltoy) http://www.brashmonkey.com/spriter/PunkSpriter.swf
Flixel(by @abeltoy) http://www.brashmonkey.com/spriter/FlxSpriter.swf
Starling(by @abeltoy) http://www.brashmonkey.com/spriter/StarlingSpriter.html
AS3(by @abeltoy) http://www.brashmonkey.com/spriter/BitmapSpriter.swf
XNA(by Mark Schmelzenbach) http://www.brashmonkey.com/spriter/SpriterBetaXNA.zip
JBlocks(by Zeroluck)
Libgdx (by Christian Finckler) http://www.badlogicgames.com/forum/viewtopic.php?f=17&t=3863

With continued funding we can continue to work full time and get additional help to make Spriter the ultimate 2d Game animation tool and get full Spriter support in all the popular game authoring systems as quickly as possible. Please help spread the word.

Thank you very much.

Mike@Brashmonkey
Mark Harrison
12
Years of Service
User Offline
Joined: 28th Oct 2011
Location: Australia
Posted: 20th Apr 2012 06:55
got my pledge, agk support?

yo
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 20th Apr 2012 11:47
Love this tool!

Please support the AppGameKit sdk!
Duffer
21
Years of Service
User Offline
Joined: 9th Feb 2003
Location: chair
Posted: 19th May 2012 10:35
@ BrashMonkey,

This is great. Baxslash has done some code for import/export in to AGK. Any chance of code or a plugin for DBPro?

a long time dabbler with DBC and DBPro with no actual talent but lots of enthusiasm...
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 17th Jun 2012 21:36
I'd like to play with a demo first, but it looks pretty cool.

"You're not going crazy. You're going sane in a crazy world!" ~Tick
Nickydude
Retired Moderator
17
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 12th Sep 2012 03:28
Just found out about this and it looks awesome! Hope you can get an AppGameKit export working.

I reject your reality and substitute my own...
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 19th Dec 2012 14:11
@BrashMonkey Do you plan to support AppGameKit?
Duffer
21
Years of Service
User Offline
Joined: 9th Feb 2003
Location: chair
Posted: 19th Dec 2012 14:14
@ BrashMonkey - and a plugin for DBPro?

a long time dabbler with DBC and DBPro with no actual talent but lots of enthusiasm...
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 20th Dec 2012 08:12
I'm working on a plugin for DBP. Look for my progress on the WIP board about the native code version. But a DLL is planned now and I'm looking into it already.

"You're not going crazy. You're going sane in a crazy world!" ~Tick

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