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FPSC Classic Models and Media / FPS custom tetures

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GAMELMPR
14
Years of Service
User Offline
Joined: 21st Feb 2012
Location: Helsinki
Posted: 24th Apr 2012 23:03 Edited at: 26th Apr 2012 01:08
Question 1:
Is there a manual/tutorial how to put those custom textures in FPS creator?

Question 2:
How to make those models/items/people to FPS creator?

Question 3:
UV mapping? What does it mean anyway?
Northern
15
Years of Service
User Offline
Joined: 5th Nov 2010
Location: Brazil
Posted: 26th Apr 2012 21:53
Hello GAMELMPR,


Let's go to the answers for your questions:

Question # 01

Answer: Sorry I do not know any manual or tutorial in this forum that teaches how to make custom textures perhaps someone else might know a good one.

Furthermore, in C: \ Program Files \ The Game Creators \ FPS Creator \ docs folder you can find a pdf file called Official Community Guide to FPS Creator compiled by Nickdide with some helpful tutorials about textures.

With respect to textures, you can do them if you know how to or buy them from third parties.

After making your textures you can use a handy program called Firm V2 by DarkFoil to customize things such as walls, floors, and so on. Here is the download link:

http://fps-files.com/download.php?view.132

Question # 02

Answer: Make 3D models or meshes (entities or segments and so on) you will need a 3D modeling software such as the famous 3DS Max or Maya (very expensive but impressive pieces of software, very powerful both), Lightwave 3D, Blender, Skechup, Milkshape, Fragmotion, just to name a few of them.

Question # 03

Answer: UV mapping can be explained as the process of making 3D modeling to 2D image representation of a 3D model.


You can learn more about this on the link below:

http://en.wikipedia.org/wiki/UV_mapping


I hope this helps to clarify a bit your questions.

Have fun!

Northern
Daniel wright 2311
User Banned
Posted: 26th Apr 2012 21:58
You can get 3ds max for free,the student version is the full pruduct and you can use every thing in it. All you need to do is download the student version.

Here is the link

http://usa.autodesk.com/adsk/servlet/pc/index?siteID=123112&id=17355061

my signature keeps being erased by a mod So this is my new signature.
GAMELMPR
14
Years of Service
User Offline
Joined: 21st Feb 2012
Location: Helsinki
Posted: 30th Apr 2012 01:17
Few questions more.

Question 1:
Segments? What they are?

Question 2:
Entities?
Are they like monsters that move in game? Is this true?
Are lights, guns and furniture entities?
Cyborg ART
19
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 30th Apr 2012 12:12
Quote: "You can get 3ds max for free,the student version is the full pruduct and you can use every thing in it. All you need to do is download the student version.

Here is the link"


But only for private use only... If you have any intentions in releasing your models, even to a friend, you have to purchase a license.

Quote: "Question 1:
Segments? What they are?"


Walls, floors and pretty much anything that builds the mapgeometry.

Quote: "Question 2:
Entities?
Are they like monsters that move in game? Is this true?
Are lights, guns and furniture entities? "


Entities are any loose object placed in your game. Characters, chairs, weaponpickups etc.

The lightmarker is a marker.


- A secret signature -
GreenDixy
17
Years of Service
User Offline
Joined: 24th Jul 2008
Location: Toronto
Posted: 3rd May 2012 01:55
Quote: "Quote: "You can get 3ds max for free,the student version is the full pruduct and you can use every thing in it. All you need to do is download the student version.

Here is the link"

But only for private use only... If you have any intentions in releasing your models, even to a friend, you have to purchase a license.

"


I thought it was, You cant use it for commercial use.

======================================
My software never has bugs. It just develops random features.

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