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FPSC Classic Product Chat / Making Chapters in a game

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UGTV
14
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Joined: 8th Dec 2011
Location:
Posted: 25th Apr 2012 23:27
Ok, so I'm still REALLY green at this so try not to spit your energy drink in laughter if this is a stupid question. lol

In a game we plan to make, we want it to have chapters. Sort of like left 4 dead when you complete a map, it goes to a cut scene then loads the next level. I'm not eactly sure how to build something like that in fps.

Do I build a room on level 1. Have a win zone or something send me to another room I build on say level 3?

I'm not sure if that makes sense at all. I know what I am trying to ask. I may have to draw it and post an image. lol

Any help would be great.

The Underground
bruce3371
15
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Joined: 4th Aug 2010
Location: Englishland
Posted: 26th Apr 2012 00:28
Yes, you can have multiple levels, with one leading to another via a Win Zone. All you do is go to the menu, click build game, click on the level settings tab, there you'll find the 'insert level' button. You just click that, navigate to the folder where your maps are stored, and select each level that you want in the game.

It's all explained in the FPSC manual (page 68). I thoroughly recommend you read through the manual, and the community guide found in the Docs folder.

UGTV
14
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Joined: 8th Dec 2011
Location:
Posted: 26th Apr 2012 00:30
Awesome thanks! I have the manual printed and spiral bound. I'll check that page.

The Underground
Flatlander
FPSC Tool Maker
19
Years of Service
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 26th Apr 2012 02:27
Quote: "I have the manual printed and spiral bound. I'll check that page."


That was a good idea.

I welcome any criticism you have that doesn't effect me. I used to think I was indecisive, but now I'm not so sure.

~I'm the Terry of the Flatlands.

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