Hello fellow fps creater`s, i would like to showcase my complete game to you.
Game Title:
Intimate Edge
Game Story:
Zamperini underwent intense questioning by his superiors about his actions. Initially, he was praised for his decision helping the fight in war. Zamperini was a regular soldier, so his superiors thought and where wrong. He went into battle and though the effort of him and the fellow comrades won many victorys.
A new mission had been given to find a lost hero called Zamperini, nobody seen since. Another soldier by the name of Jamamros, was on the second floor, behind a thick wall of safety glass, and through it, he could look down into the operations room. The back wall of the room was covered by two large green electronic maps. Then the alarms went off. On the panel in front him was a red pulsating button. One word flashed: "Start."
The warning system was by now showing five missile launches and expected to give an irreversible chain reaction in a system geared to launch a counter-strike without human interference. The tension must have been overwhelming - did he really have the time to consider the global context of his actions. Many artifacts got lost with all the shocking events that envolved, trying to escape the room back into the other areas of the buildings.
You take the role of Jamamros Pegason, a final task in finding the lost packages and Zamperini is the main key.
No soldier should be forgotten. Also in the quest are beings that want you to fail in the epic tasks set out. Take a stand and be a hero.
Lead Game Designer/Owner: Simon Taylor
Screen Shots:
Please visit the game site at
http://sjtuk.3eeweb.com/
Thank you, Simon.