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3 Dimensional Chat / Steampunk-like Wall Clock

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AJ Schaeffer
14
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Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 6th May 2012 04:27 Edited at: 6th May 2012 04:28
Made this for the FPSC community pack.

760 tris
1024x1024 Diffuse Texture with baked Ambient Occlusion


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AJ Schaeffer
14
Years of Service
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Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 6th May 2012 04:28 Edited at: 6th May 2012 04:29
Another Screenshot


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JLMoondog
Moderator
15
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Joined: 18th Jan 2009
Location: Paradox
Posted: 6th May 2012 06:01
Pretty kul model. Only problem I see is the IIII should be IV.

AJ Schaeffer
14
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Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 6th May 2012 06:07
Quote: "the IIII should be IV."


I didn't even notice that lol.

Quik
15
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 6th May 2012 15:01
And the fact that a lot of the spacing between the numbers seems.. unoptimized

Looks good, would like to see a big more contrast though, but thats my opinion.

Nice one


The result of origin.. Oh and ponies
AJ Schaeffer
14
Years of Service
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Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 6th May 2012 17:04
Quote: "spacing between the numbers"

I'm gonna fix that

I also just realized I could take out the clock part and make it a light

Pincho Paxton
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Joined: 8th Dec 2002
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Posted: 6th May 2012 23:06
It looks good as a clock. Also, there were a lot of old clocks made with IIII because it was traditional...

Wikipedia...
Quote: "Clock faces that are labeled using Roman numerals conventionally show IIII for four o'clock and IX for nine o'clock, using the subtractive principle in one case and not the other. There are many suggested explanations for this:

Many clocks use IIII because that was the tradition established by the earliest surviving clock, the Wells Cathedral clock built between 1386 and 1392. It used IIII because that was the typical method used to denote 4 in contemporary manuscripts"


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