hi FPSC community
let me first explain my goal ...
long time ago i build cinemas, one time i visit some company there build video shooting systems for the army and police
since that time, i'm very fascinated by these systems
but the costs are to much for endusers like me ...
all the jaers this was behind my brain and now im finish with a system, that can detect a
softair shoot on all kind of screen, place the mouse-cursor to that point and after the click (shoot), place back the cursor
in fact, nothing special but to deal all the parts of system wide game-hotkeys, multimonitor setups (PC-Monitor and beamer), the special reload functions from the different games as well make it to something special (to my baby ...)
yes, this is my living room ...
unfortunately, the genre lightgun shooter is dying out ...
i create a list of all the pc-based games like
virtua cop,
moorhun or all the
browser games, and i see since a long time nothing new
but now, with a FPSC game i think i can change this, i try out how to make a "rail-shooter" game to bundle with my system
but the devil sits next to me, his name are "antigraph platform" ...
in my demo-version game the script from the verry well written
Gunn3r tutorial works well, but since i buy the FPSC system and a updated to v118 and v119 the platform or the lift slide away under my feets ...
when i used
- associateplayer
- plrmoveto
the platform follow his waypoints without the player and when i used the command
- plrdistfurther=41
the player jumps all 41 units to the platform / lift
i think, something has changed in this versions ...
without this commands, the player falling down the platform after some time, and this is a kill for all rail-shooter games ...
someone can help me out ?
another thing ist the "center the screen" after each shoot, my system check the point i shoot, the FPSC game goes very quick to this point and kill the enemies (1-2 frames/sec) but i want to try to increase the performance when not I but the game say: "mouse go back to the center view"
all my trying to use these commands in combination with mousestate=1
$CPX - Camera’s position in x-axis,
$CPY - Camera’s position in y-axis,
$CPZ - Camera’s position in z-axis,
$CAX - Camera’s angle around x-axis,
$CAY - Camera’s angle around y-axis,
$CAZ - Camera’s angle around z-axis,
$MMX – Mouse movement in x direction,
$MMY – Mouse movement in y direction,
has no results. someone have used this commands quite well ?
sorry for my bad english. my bottles of mothermilk was stamped made in germany ...
many thanks in advance for any kind of help
greetings to all
anymore