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DarkBASIC Professional Discussion / Animation in your game?

Author
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Bren
22
Years of Service
User Offline
Joined: 15th Oct 2003
Location: Belgium
Posted: 5th Nov 2003 22:28
At first I used instance and it worked nice, but then I wanted to use animations. The problem with instance is, every enemy is an instance of 1 model and I can't animate every instance sepperatly. So if I want an enemy to walk, they all start doing the walking animation.

Why not use clone you say? First of all it totaly deforms my models and my frames per second droppen with more then 50%

So how do you handle animations in your game?

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I do!
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