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AppGameKit Classic Chat / Something is wrong with the file in v107

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3d point in space
15
Years of Service
User Offline
Joined: 30th Jun 2009
Location: Idaho
Posted: 8th May 2012 01:28 Edited at: 8th May 2012 01:31
ok I changed everything from v105 with the files and I get a heap problem in the code loading a new level. I dont use ifstream anymore.


this is the function in c++ that i use know and it messes up not sure why it does. If i call the fuction mutiple times c++ returns a heap error.


in the new version this will give a heap problem not sure why though.

Developer of Space Chips, pianobasic, zipzapzoom, and vet pinball apps.
Developed the tiled map engine seen on the showcase.
Veterian for the military.
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 8th May 2012 02:02
I'll assume that you cleaned your project and rebuilt it.

Did you do a complete uninstall of your old AppGameKit and then installed v1071?

And did you replace the Core.cpp and CoreForApp.h within your project with the new ones (just to be on the safe side)?

Cheers,
Ancient Lady
3d point in space
15
Years of Service
User Offline
Joined: 30th Jun 2009
Location: Idaho
Posted: 8th May 2012 03:36 Edited at: 8th May 2012 19:56
i try reinstalling it. ok when I reinstalled it and replaced that code it files where working I guess that was a 1070 bug.

Developer of Space Chips, pianobasic, zipzapzoom, and vet pinball apps.
Developed the tiled map engine seen on the showcase.
Veterian for the military.

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