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DarkBASIC Professional Discussion / Blitzterrain with Evolved's Advanced Lighting?

Author
Message
CumQuaT
AGK Master
16
Years of Service
User Offline
Joined: 28th Apr 2010
Location: Tasmania, Australia
Posted: 9th May 2012 10:02 Edited at: 13th May 2012 03:12
EDIT: My latest problem with this is that while using shaders/advanced lighting, my Blitzterrain object seems to be invisible! Can anyone help with this?



Hi all, I'm trying to use Blitzterrain with Evolved's Advanced Lighting system and I'm getting some pretty nasty weirdness... (see screenshot)

To me, it looks like the Blitzterrain plugin uses cameras in some way and it's messing with the advanced lighting cameras... Has anyone else seen this happen? Does anyone know how to fix it?


CumQuaT
AGK Master
16
Years of Service
User Offline
Joined: 28th Apr 2010
Location: Tasmania, Australia
Posted: 10th May 2012 13:19 Edited at: 10th May 2012 15:20
Hmmm... I fixed that problem, but now the terrain object is invisible....


CumQuaT
AGK Master
16
Years of Service
User Offline
Joined: 28th Apr 2010
Location: Tasmania, Australia
Posted: 13th May 2012 03:13
Any help at all with this? Is BT still supported?


MrValentine
AGK Backer
15
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 13th May 2012 03:58
Hi CumQuaT...

Are you using the free edition or the paid plugin?

This answer might help others answer your issue

CumQuaT
AGK Master
16
Years of Service
User Offline
Joined: 28th Apr 2010
Location: Tasmania, Australia
Posted: 13th May 2012 04:21
Paid Sorry, I never use the free versions, so I often forget that they exist!


MrValentine
AGK Backer
15
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 13th May 2012 04:38
I'll drink to that

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