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FPSC Classic Product Chat / light-colouring problem

Author
Message
The Storyteller 01
17
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 11th May 2012 14:27 Edited at: 11th May 2012 14:34
While toying around with Ross new MP 62 I encountered the following problem:

It seems, that coloured lights reverse to pure white at the center of their range....

Picture with MP 62 segment and greenish light:


I was curious and replaced the segment with a nearly-white one:


Now trying an orange light with very small range:


And that's how it looks like with the grey segments back:


All screens are taken from a built game, my buildsetup is this:


Anyone has any idea how I can avoid the miscolouring in the center of lightsources?

In case you find my grammar and spelling weird ---> native German speaker ^^

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