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Bug Reports / Synergy - to do list

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Cybermind
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Location: Denmark
Posted: 12th May 2012 12:58
I can enter items in to the to do list but the checkmarks are all forgotten when I reload the project.

The byte chrunchers are coming...
DIVIDING BY ZERO/BECAUSE WE SUCK...
MrValentine
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Playing: FFVII
Posted: 12th May 2012 15:37
I have not used that feature yet, however... it might help if you also mentioned which build you were using so I can either check or compare, as too can anybody else help

also

Hello! I think I have not met you properly before

Cybermind
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Location: Denmark
Posted: 12th May 2012 18:23
Synergy build 23 jun 2010
DPpro version 1.071, which makes think I might have forgotten to update after a system re-install lately

Quote: "Hello! I think I have not met you properly before "

Well hello MrValentine Actually we have been in the same threads a couple of times in the past I think I've been around for a while but I never completed anything, do you want a half chess game? Or could I perhaps interest you in a quarter of a multiplayer RPG?

The byte chrunchers are coming...
DIVIDING BY ZERO/BECAUSE WE SUCK...
MrValentine
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Playing: FFVII
Posted: 12th May 2012 18:35
haah, yeah i thought we had been in a few threads together... fun club this is

yeah U7.7RC7 is the latest still in BETA status though rather stable as far as I in my limited use, experienced.

lol ill take that rpg thanks [do tell if you are up for it]

Cybermind
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Posted: 12th May 2012 21:03 Edited at: 12th May 2012 21:06
It is a crappy programmed pixel RPG and I programmed on it before I got good at keeping tidy code with lots of comments (well, I am still not all good at it, but now I try, at least) I attached the code.

You can start temp-client2 and run it by itself, but if you want to run the server also you have to change the IP adress to the servers IP, somewhere in source for temp-client2, then you can run more instances of temp-client2 and more players will appear.

One of the sources/exe's is an editor for level layout.

I do not recall how all these things worked together but if you want to use it I will gladly help you figure out that old code

EDIT: forgot to attach the file



The byte chrunchers are coming...
DIVIDING BY ZERO/BECAUSE WE SUCK...
MrValentine
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Playing: FFVII
Posted: 12th May 2012 21:20
Wow didnt expect that...

2D scares me at present... I feel more comfortable with 3D...

However I might look at how you did menus etc... Thank you... Although I plan to use flash for menus

Cybermind
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Posted: 12th May 2012 22:14
Huh? Did I do menus?

The byte chrunchers are coming...
DIVIDING BY ZERO/BECAUSE WE SUCK...
MrValentine
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Playing: FFVII
Posted: 13th May 2012 03:08
Well I dunno... Did you?

What I meant was If you did...

As GUIs are difficult to do...

Cybermind
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Posted: 14th May 2012 18:47
Are they? Well I wouldn't know that, I only did a few menus long ago, I like to make the game first, then the sort of stuff like menus and the likes

I am making a 2D game right now and I only use paste image, no sprites of 3D at all, it should be superfast I do that for speed purposes as we hope that our game will run on anything that can pull windows XP but time will show if it is spot, near the spot or way off

The byte chrunchers are coming...
DIVIDING BY ZERO/BECAUSE WE SUCK...
Cybermind
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Posted: 14th May 2012 18:57
Okay I use Indigo IDE now, I manually entered all my tasks and now the list is empty :-(

The byte chrunchers are coming...
DIVIDING BY ZERO/BECAUSE WE SUCK...
MrValentine
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Playing: FFVII
Posted: 14th May 2012 20:59
Didnt you update to u7.7rc7¿

Cybermind
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Posted: 16th May 2012 16:08
No, I just updated to 7.62.

I think I will just forget about the to do list :-(

The byte chrunchers are coming...
DIVIDING BY ZERO/BECAUSE WE SUCK...
MrValentine
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Playing: FFVII
Posted: 16th May 2012 16:35
so you have not tried it yet?

Cybermind
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Posted: 17th May 2012 13:03
Nope, I thought that a release candidate could have bugs, I dont need that right now

The byte chrunchers are coming...
DIVIDING BY ZERO/BECAUSE WE SUCK...
MrValentine
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Playing: FFVII
Posted: 17th May 2012 13:42
Quote: "Nope, I thought that a release candidate could have bugs, I dont need that right now"




fair enough...

Cybermind
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Posted: 20th May 2012 17:26
But then again, the most advanced command I use for my current project is PASTE IMAGE, everything else is just arrays and calculations

The byte chrunchers are coming...
DIVIDING BY ZERO/BECAUSE WE SUCK...

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