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FPSC Classic Product Chat / The X9 Modder's Kit

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The Zombie Killer
15
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Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 13th May 2012 11:13 Edited at: 13th May 2012 12:30
Hi guys,
recently, I modified the X10 Modder's Kit to work for X9 instead of X10, it works perfect currently, and it uses CodeSurge instead of the default editor, which means it has a far superior IDE than stock DBP, and doesn't slow down your PC while it's compiling. I have used it for all my recent source builds. The modder's kit will be actively updated, and currently supports the latest versions of FPSC due to the addition of EnhancementsOV.dll. Please report any bugs you find. The modder's kit is obtained via SVN, the betas given out to certain people were distributed via dropbox, but it took too much time for me to constantly re-upload everything.

NOTE: You MUST own legal copies of both DarkAI and DarkLIGHTS (you will only need your activation keys) to use the X9 Modder's Kit

----------------------------------
Obtaining the modder's kit
----------------------------------

You are required to have TortoiseSVN installed to use and obtain the modders kit.

Step 1. Make a new folder wherever you want the modder's kit to be installed.
Step 2. Right click this folder and click "SVN Checkout"
Step 3. In the "Repository URL" section, enter the following:

http://svn.code.sf.net/p/x9modkit/code/trunk/

Step 4. Choose "Fully recursive" and "HEAD revision"
Step 5. Click ok and wait for the modder's kit to download
Step 6. Now open the readme file and follow the instructions.

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Receiving updates
-----------------------

To receive updates for the X9 Modder's Kit, you just simply right click on the modder's kit folder and choose "SVN Update"

-TZK

A dude
16
Years of Service
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Joined: 15th Mar 2010
Location: The Solar System
Posted: 13th May 2012 16:58
What's it for?
Section 812
18
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Joined: 24th Feb 2008
Location:
Posted: 13th May 2012 22:29
lol! I could be absolutely wrong but I think its for modding
BlackFox
FPSC Master
18
Years of Service
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 14th May 2012 00:31
Quote: "What's it for? "

Quote: " I could be absolutely wrong but I think its for modding "


It is a kit that is similar to the x10 Modders kit that was available to allow people to mod their source for FPSC x9.


Twitter: @NFoxMedia
The Zombie Killer
15
Years of Service
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Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 17th May 2012 09:46 Edited at: 19th May 2012 05:08
Bump.

Also guys and gals,
I noticed that CodeSurge doesn't like too many DBAs to be in a project, would anyone prefer if I switched the modder's kit to Synergy or BlueIDE 2?

-TZK

The Zombie Killer
15
Years of Service
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Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 19th May 2012 05:09
Sorry for the double post.

Should I include the DarkLIGHTS certificate that is included with the X10 modders kit so users will only need to purchase DarkAI? Or should I leave the current certificates as is?

-TZK

Section 812
18
Years of Service
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Joined: 24th Feb 2008
Location:
Posted: 25th May 2012 06:36
leave as is
The Zombie Killer
15
Years of Service
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Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 25th May 2012 06:52
@Section 812
Okay, I'll leave the certs as is for now.

-TZK

Section 812
18
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Joined: 24th Feb 2008
Location:
Posted: 25th May 2012 07:04
Thanks, I didn't know that dark lights was included in the X10, I only said that because I had to purchase it. I don't really know if there's any problem with including it, other than whiners like me, lol!
Haven't tried the modders kit but planning to check it out.
The Zombie Killer
15
Years of Service
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Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 25th May 2012 07:11
@Section 812
Haha, I understand. I personally prefer this modders kit over regular DBP now, it doesn't lag my PC while it's compiling, so I can do other stuff instead of my computer going near to a BSOD if I click on anything. As far as I'm also aware, without this modder's kit, you can't regularly compile FPSC, because it's the only kit that includes EnhancementsOV.dll. You can still do it without the modders kit, but you'll need a copy of that DLL. Also, the current FPSC-Game.dbpro (NOT the dba) in the FPSCreator source code is broken. You'll need to edit the project settings in the modder's kit to this:

Graphics mode: Hidden
Display mode: 640x480x16
Project name: FPSC-Game
Executable: FPSC-Game.exe

-TZK

s4real
VIP Member
19
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Joined: 22nd Jul 2006
Location:
Posted: 31st May 2012 02:18
It seem great and all that releasing a modder's kit for x9 but is this legal given away a free way to compile the source without any adverts like the free version of dbp or having to pay for dbp ?

I'm sure you got permission of TGC before releasing this as they losing money from this kit.

best s4real


Pack ya games with vishnu packer its free. Vishnu game launcher is now released.
BlackFox
FPSC Master
18
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 31st May 2012 02:53
Quote: "It seem great and all that releasing a modder's kit for x9 but is this legal given away a free way to compile the source without any adverts like the free version of dbp or having to pay for dbp ?

I'm sure you got permission of TGC before releasing this as they losing money from this kit."


Maybe TGC has an abundance of money.

@TZK

Regardless, if permission was given, it does need to accompany the download. It's a legality that will cover anyone using it. I thought you would have remembered that from the launcher you build in GM. Anything you post for others to use should have some information regarding permission/licensing/etc, even if you supply third-part apps/tools, etc.


Twitter: @NFoxMedia
Dar13
18
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 31st May 2012 03:30
Quote: "is this legal given away a free way to compile the source without any adverts like the free version of dbp or having to pay for dbp ?
"

As long as he hasn't removed the licensing information from the top of FPSC-Game.dba he should be in the clear. To be absolutely sure, he could put that licensing information at the top of all the .dba files in the kit. Checking in with Lee or one of the TGC staff should clear up any issues.

The Zombie Killer
15
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Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 31st May 2012 12:40
@BlackFox
Haha, I knew I had forgotten something when I released this. I'll contact Lee and ask if I need anything later.

@Dar13
I haven't removed anything from the files, the user gets the latest code themselves from the official download link for the FPSC source.

@s4real
There shouldn't be anything wrong with this, it uses an alternate IDE than default DBP and is the same IDE as the X10 modders kit, so I don't think there's anything wrong with that. And the certificate included with this is the same DBP license as the X10 modders kit too. So in truth, I'm not doing anything wrong with either of these things, plus the user is required to purchase DarkAI and DarkLIGHTS to use this. In a way this is making TGC money. It provides an easier and quicker way to mod FPSC than downloading DBP and all the other stuff.

-TZK

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