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FPSC Classic Product Chat / Making a new project

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PekelaarSFX
16
Years of Service
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Joined: 11th Apr 2010
Location: Netherlands
Posted: 13th May 2012 12:28 Edited at: 13th May 2012 12:28
Hello Community,

I am planning to do something with my FPS creator (since i rarely used it very productively because it crashes often on me) But I'm giving it another shot.
I'm looking for a good website to get some good Textures, Entities and all kinds of stuff to full my game. Of course I will buying some model packs anytime soon.
Also, Does anyone have tips'n tricks to tweak FPSC's performance (I'm referring to the setup.ini file - How to tweak that to create a good looking game)

System specs:
System Model: Acer Aspire 5349
Processor: Intel(R) Celeron(R) CPU B800 @ 1.50GHz (2 CPUs), ~1.5GHz
Memory: 3072MB RAM
Graphics Card: Intel(R) HD Graphics Family


Thanks in advance,
PekelaarSFX

PekelaarSFX - Dedicated storywriter
PekelaarSFX
16
Years of Service
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Joined: 11th Apr 2010
Location: Netherlands
Posted: 13th May 2012 19:19
Anyone even commenting? or is it not interesting enough?

Its a state of mind.
NIlooc223
15
Years of Service
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Joined: 27th Aug 2010
Location: Heaven
Posted: 13th May 2012 19:46
1. I recomend a computer upgrade.... My computer is like triple your specs...

Anyways try turbosquid. Search for what you want then go down to prices click custom prices and just put min-0 and max-0 then all free stuff pops up.

Your signature has been erased by a mod - no affiliate links thanks
Corno_1
15
Years of Service
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Joined: 3rd Nov 2010
Location:
Posted: 13th May 2012 21:58
google is your friend:
http://fps-files.com/download.php

Yes, i´m a noob, but i like it
http://forum.thegamecreators.com/?m=forum_view&t=196656&b=24
Ross tra damus
3D Media Maker
20
Years of Service
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Joined: 7th Jun 2006
Location: Looking to Escape London
Posted: 13th May 2012 23:44
Heres another link below which also has a wealth of free media which should 'spark' some ideas.

http://www.northernfoxmedia.com/
bruce3371
15
Years of Service
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Joined: 4th Aug 2010
Location: Englishland
Posted: 13th May 2012 23:49 Edited at: 13th May 2012 23:50
I've always found BlackFox and BlueFox's website the perfect one-stop-shop for all the custom media I need;

http://www.northernfoxmedia.com/

[edit]lol Ross tra damus beat me to it![/edit]

Also, why do people still expect integrated graphics chips to produce the same results as dedicated graphics cards?!!

BlackFox
FPSC Master
18
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 14th May 2012 00:28
Quote: "why do people still expect integrated graphics chips to produce the same results as dedicated graphics cards"


I found that sometimes my integrated graphics is better than the card itself depending on the circumstance. For example, using MP8 (Dark Egypt) which had some "pass-through walls that contains "markings" in the shape of a specific image. Cathy's desktop has an AMD Radeon HD 6450 1 GB video card, and my Acer laptop has an AMD Radeon HD 6310 integrated graphics. With these walls, I actually see the "markings" more clearly than she does. On hers, the "markings" are less noticeable, but she does see more "texture" detail on the wall itself than I do.


Twitter: @NFoxMedia
PekelaarSFX
16
Years of Service
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Joined: 11th Apr 2010
Location: Netherlands
Posted: 14th May 2012 19:07 Edited at: 14th May 2012 19:17
I do not think a computer upgrade is necessary. hence the fact that I was able to have a solid 30 FPS on a HP Desktop from 5 Years ago (product may be even older, using a Celeron Proccecor and 1.5GB RAM.)

Also, FPSC can run on full specs on my machine with a solid 60 FPS.
Anyways thanks for the website. they should come in very handy

Help needed!
I was changing my setup.ini to my preferences (higher lightmaptext ect.) and when I tried to save it said: Access Denied!

Problem fixed. my administrator right were not configured correctly

Its a state of mind.
bruce3371
15
Years of Service
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Joined: 4th Aug 2010
Location: Englishland
Posted: 14th May 2012 20:08
Quote: "I found that sometimes my integrated graphics is better than the card itself depending on the circumstance. For example, using MP8 (Dark Egypt) which had some "pass-through walls that contains "markings" in the shape of a specific image. Cathy's desktop has an AMD Radeon HD 6450 1 GB video card, and my Acer laptop has an AMD Radeon HD 6310 integrated graphics. With these walls, I actually see the "markings" more clearly than she does. On hers, the "markings" are less noticeable, but she does see more "texture" detail on the wall itself than I do."


Fairplay about integrated chipsets made by the 'big two' (NVidia & AMD/ATI), but a lot of laptops use integrated chipsets made by Intel and others, who just don't have the same graphics pedigree...

Anigma
15
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Joined: 25th Mar 2011
Location:
Posted: 18th May 2012 01:32
My advice is save, save, save. Whenever you change one little thing, save. I usually do a save every time I click the test game button, and I test each room as I build them. That way, when the thing does crash (and it inevitably will) you won't lose hours of work. Maybe a few minutes worth, but not hours.

It compiled! Ship it!
maho76
15
Years of Service
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 18th May 2012 12:13
Quote: "My advice is save, save, save. Whenever you change one little thing, save. I usually do a save every time I click the test game button, and I test each room as I build them. That way, when the thing does crash (and it inevitably will) you won't lose hours of work. Maybe a few minutes worth, but not hours."


... and a good way to see messed up/not working things on the run and not a month later when you dont know anymore what you have done.

the basic component to run fpsc propperly is the single cpu-core. 2,4ghz is the absolute limit to run medium-filled levels propperly, with 3.2ghz on a single core and 2gig ram you wont have trouble with fpsc even if only double-core. badly fpsc does most graphic performance via cpu, not gpu. 1 of the explanations why it may run so bad even on bigger machines

PekelaarSFX
16
Years of Service
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Joined: 11th Apr 2010
Location: Netherlands
Posted: 22nd May 2012 23:03
@ Anigma: I always save before I press testgame. Forgot it once and - Like the devil was watching it - it crashed and 2 hours of work have gone to waste. I do not test every room... I build the basics of the level first (Segments, doors, lighting, Switches ect.) And then i start to work on all the details/entities.

@ maho76: I know how you are feeling, but changing FPSC from CPU to GPU would be a pain for the TGC team (although I DO NOT doubt there intelligence) to recode it to use GPU..

Take a look at my thread to see how my project is working out: http://forum.thegamecreators.com/?m=forum_view&t=196977&b=25

Cheers,
PekelaarSFX

Its a state of mind.
geistschatten
14
Years of Service
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Joined: 10th Apr 2012
Location:
Posted: 23rd May 2012 02:32
Hi PekelaarSFX,

I've picked up some tips by browsing through the forums and here's what I've changed in setup.ini. Make sure to make a backup of your setup file. I also did these same changes to my buildsetup.ini (I made backups of both files first.)

Under [GAMERUN] change these to the values listed below. This has increased my performance the most.


Under [GAMEMAKE] change these to the values listed below. This is really up to you, but my still lightmaps look pretty good even with these settings.


Not sure if the newblossershaders one makes any difference, I haven't noticed any difference, but why keep something on if you don't need it, right? Remember, these only work if you don't care to use any posteffects. I noticed a 15+ frames per second increase in every tested level. It almost doubled my framerate in most cases.

Note: You'll sometimes have to make these changes to your built games, it just depends on if FPSC reverts the settings or not. I've always saved the settings with FPSC closed, but it still reverts the newblossershaders and postprocessing sometimes.

Hope that helps!

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