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AppGameKit Classic Chat / Mute sound in Silent mode

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kdf
18
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Joined: 31st May 2006
Playing:
Posted: 15th May 2012 10:52 Edited at: 15th May 2012 10:57
It would be nice to have essential commands that are basic requirements to pass cerification on certain app stores.

Resuming app after system interrupts is mandatory for most stores - I hope that has been fixed in 107+
Another essential one is to be able to mute sound when phone is in Silent mode. Its not possible to do this in Tier 1 and would be most welcome. I had an app rejected because it failed this test

Hope TGC can implement essential commands based on certification requirements in future releases

Alternately is there any way to make native API calls from tier 1, for Android
bjadams
AGK Backer
16
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Joined: 29th Mar 2008
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Posted: 15th May 2012 11:44
On ios AppGameKit apps resume after they have been minimised and if the phone is put on silent there is no sound.

so on what platforms does this not work well?
Ancient Lady
Valued Member
20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 15th May 2012 17:13
For the Android devices, the GetResumed() command works well to let you know that the game had been sent to the background.

For both Android and iOS, I've experienced that the app does go into a paused state and resumes where it left off when sent to the background.

I'm not playing music in the background, so I don't know if that would be paused as well.

In Windows and Mac, when the app is minimized, it keeps playing.

Cheers,
Ancient Lady
bjadams
AGK Backer
16
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Joined: 29th Mar 2008
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Posted: 15th May 2012 18:04
Music is silenced too in the background on iOS
kdf
18
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Joined: 31st May 2006
Playing:
Posted: 16th May 2012 21:25
For Android the getRingerMode() method in AudioManager is used to determine whether it is in silent, vibrate, or ringer mode
So you can check the mode and mute the audio.

This is required so that when the user has selected silent mode, your app should also be muted whenever it is run. Not just when the app goes into the background during system interrupts.

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