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DarkBASIC Professional Discussion / FX internal keyword?

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Message
Oryaaaaa
23
Years of Service
User Offline
Joined: 20th Mar 2003
Location: Aichi-ken, Japan
Posted: 6th Nov 2003 10:20
VC++ ... I want to know the keyword applicable to this.
hr = m_pEffect->SetMatrixTranspose("view_proj_matrix", matWVP);
hr = m_pEffect->SetTexture("noise", m_pNoiseTex);
hr = m_pEffect->SetTechnique("SkyShader");

Unless a keyword is right, FX is not performed correctly.
Is the fixed collection of keywords known?

t0,t1... p0,p1...

If these are not correctly described within FX, an error will generate it. Please let me know by DBPro.

I am creating MS HTML HELP of DBPro. If it is completed, translation in other languages will become easy. Don't you participate in this project, either?

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