I loaded the Task force 341 char (TF341_03C)
Textured or not it is missing parts of mesh's can see through them eather way
*screen attached*
*code
Not sure if its the way i loaded it or what might be something simple
Also i wanted to use the D2,N,S, How would i go about doing this thank you
sync on
sync rate 60
backdrop on
autocam off
set display mode 800,600,32
color backdrop rgb(80,90,100)
randomize timer()
Player=1
objimg=2
load image "Media\char\TF341_03_1_D2.dds",objimg
load object "TF341_03C.X",Player
scale object Player,1,1,1
texture object Player,objimg
position object Player,200,0,200
Yrotate object Player,180
fix object pivot Player
do
sync
loop
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My software never has bugs. It just develops random features.