I wanted flickering lights in my game to add some atmosphere, and so I used the light2 script. However I saw there's no great impact on the actual lighting, the area still remains lit but theres a flickering effect present.
I was then wondering if its possible to have flickering lights that change between full and zero lighting in time with the flickering effect, it could be slower or different, but its the impact in difference of lighting I'm aiming for. I couldn't really find much on the forums, so I thought I'd post about it. Thanks
"Everyone is entitled to be stupid, but some abuse the privilege. "