Quote: "If your animating the head rotate it might be that you have rotateheadrandom= action in your character script and its conflicting."
That is not in the script.
Quote: "If thats not the problem then its your verts assignments for the head thats needing fixed."
I am using the stock Thug Talker, so I think the assignments are ok.
It is probably something I am doing wrong.
Quote: "But by using "local rotation" instead of "global rotation" solves this."
That sounds like it could be the problem or something similar.
I'll check the settings carefully and play with them.
Thanks for the comments guys