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3 Dimensional Chat / MP40 v2 2012

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AJ Schaeffer
13
Years of Service
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Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 22nd May 2012 00:43
Remember that old MP40 model I made a long time ago?

After much more experience in modeling I tried it again, and got much better results.

3728 tris, and the texture is a work in progress. All pictures taken in realtime in Unity 3D with no lightmaps or anything.
Just diffuse and specular with a fancy shader.

Pictures:




I tried to keep the mesh clean and make it look as smooth as possible in-game, which was hard since some parts are a little weird.

OH. And here\\\'s the UVmap before I got it sorted.

It was a nightmare.

AJ Schaeffer
13
Years of Service
User Offline
Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 23rd May 2012 02:40
o_o

The front strap thing is on the wrong side.

I got to stop using my airsoft gun as a reference...

Vent
FPSC Master
13
Years of Service
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Joined: 3rd Apr 2009
Location: BC
Posted: 23rd May 2012 03:37
Quote: "The front strap thing is on the wrong side."


I don't think it is, I looked up pictures of the gun, and it seems it was added on later, or something. Anyway,it's not a big deal.

Looks good, though I'm not a fan of the wood texture.



AJ Schaeffer
13
Years of Service
User Offline
Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 23rd May 2012 04:17
Quote: "wood texture"


Gotta fix the grip, as wood doesn't really go there.
I'm also making a variation without wood. It looks a lot better.

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