Just when I first find I have a need for it
.
Quote: " KILL the need for AGKsplash!
Just load an image in your code and sync"
Not quick enough.
My project takes a few seconds to get into shape, so the very first thing I do is put a text object on screen saying "Loading..." and sync() it.
I do this before any other set up, media loading etc. but there is still a blank screen delay of a few seconds before it is shown - Even on windows.
So just yesterday (25th May) I decided to try out AGKSplash.png.
It comes up almost instantly and is on screen for a while before my text object is shown.
Today I got it working on Android ( thanks to this thread ) by moving it to assets. Same result, much faster to screen than my created objects - filling that blank screen void.
If it's deprecated, we need a way to get something on screen very early on.