Good. Something I might recommend for the mod?
- Adding custom animation slots in weapons. And have them able to be called in a FPI script.
- Add support for an animated image. Like Call of Duty's +5 or +50 images.
- Adding tracer particles for each raycast that acts as a bullet.
- Better physics. When an explosion of greater force than the entity weight hits them, they fly backwards, left, right, or forward. Of course, the harder the hit, the further the flying.
- Dynamic scenes, like sunset and sunrise.
- Terrain collision. MUST HAVE in the game industry.
Just some ideas from a guy who could definently utilize the features mentioned.
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