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FPSC Classic Product Chat / Any performance mods for FPSC 1.19?

Author
Message
Dark_Scorpion
14
Years of Service
User Offline
Joined: 12th May 2012
Location:
Posted: 1st Jun 2012 09:28
I've seen the Fenix mod, Wasp, and Project Blue, but these seem to be for older versions of FPSC. Are there any performance mods for 1.19 that can increase the frame rate?
The Zombie Killer
15
Years of Service
User Offline
Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 1st Jun 2012 11:41
@Dark_Scorpion
I'm working on porting over H6 mod to v1.20 and v1.19, but that's not released yet. Apart from that, I don't know of any for v1.19.

-TZK

maho76
15
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 1st Jun 2012 15:33
so to speak v1.20beta (top of the forum) is the speed-up for v1.19 (wich delivers the commands).

Troutflies
15
Years of Service
User Offline
Joined: 24th Feb 2011
Location: Stuck outside my map.
Posted: 1st Jun 2012 16:16
Hey Dark,

What are you getting for fps now. There are a few tips in the design that will give you a few fps.

Read through the forums there is plenty of info on increaseing frame rate. Also check the Com guide.
Flatlander
FPSC Tool Maker
19
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 1st Jun 2012 17:19
Version 1.19 is wasp isn't it? Or am I thinking of another mod that Scene Commander had made.

"A programmer is just a tool which converts caffeine into code . . . reminds me….. if I had one more brain cell, I could have a synapse! woo hoo, Sparky!

~I'm the Terry of the Flatlands.
maho76
15
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 1st Jun 2012 18:51
v1.19 are parts of WASP-commands, while the mod´s performance boost was not implemented (in major) because SC wasnt the one that did the code for wasp. that was what i read in the v119-wip.

so i see v119 and v120 as ONE big update, and a real good one, too (i am just missing the playerbound lights )

Dark_Scorpion
14
Years of Service
User Offline
Joined: 12th May 2012
Location:
Posted: 2nd Jun 2012 05:36
Troutfiles, my frame rate varies depending on where I am on my map. On the map I'm currently working on, my frame rates range from 12 all the way up to 50+, it just depends on the location. I'm trying everything to speed up frame rates, invisible walls, post processing. I'm making some gains but the map still slows down at certain points.

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