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DarkBASIC Professional Discussion / Clarifying the Dark Basic Pro free version license ?

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Juggernaut
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Posted: 1st Jun 2012 18:59
Does the Dark Basic Pro free version empowers the independent developer / person working on his own at his home to create games and sell them online or offline ?
Pincho Paxton
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Posted: 1st Jun 2012 19:02
Yes, it just includes advertising to make it free.

Juggernaut
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Posted: 1st Jun 2012 19:06
So I can sell whatever I create without paying one dime to the game creators ?
Brendy boy
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Posted: 1st Jun 2012 19:12
no, you need commercial licence for that

Juggernaut
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Posted: 1st Jun 2012 20:11
Quote: "no, you need commercial licence for that"


O I see .....
Juggernaut
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Posted: 1st Jun 2012 20:13
But where is that written that individuals making games with the free version of dbpro needs to buy a commercial license - I could not find it written anywhere on the website ....
Brendy boy
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Posted: 1st Jun 2012 21:06
have a look at this screenshot. It states it's free for home use and if you want to sell apps you create with it(a.k.a bussines) you need to buy it. Also if it would be free for commercial and non-commercial use why would they both sell it and give away for free. There's obviously a difference between those two versions

Pincho Paxton
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Posted: 1st Jun 2012 21:31
Oh, sorry, I thought it was just the advertising that made it free.

Juggernaut
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Posted: 1st Jun 2012 21:38
ooooooooooooo hhhhhhhhhhh oooooooooooooooooooo !!!! How could I miss it ..... anyway thanks for all the clarification ........
Juggernaut
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Posted: 1st Jun 2012 21:42
@Brendy Boy: BBB GUI Plugin
Landscape & Map Creator - how much do they cost ?
Juggernaut
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Posted: 1st Jun 2012 21:43
Hey ..... I have got a point here ...... I can sell something on my website without being a registered business establishment ..... can't I ?
Brendy boy
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Posted: 1st Jun 2012 22:27
Quote: " BBB GUI Plugin
Landscape & Map Creator - how much do they cost ? "

bbb gui - free for commercial and non-commercial use (as stated in eula)
Landscape & Map Creator - it's not done yet

Quote: "Hey ..... I have got a point here ...... I can sell something on my website without being a registered business establishment ..... can't I ? "

probably, but in that case it's better to ask someone from TGC about the licence to be sure. There has been a few threads in the past about licencing dbpro and nobody was 100% sure for what Dark Basic Pro Free can be used exactly

zeroSlave
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Posted: 1st Jun 2012 23:07 Edited at: 1st Jun 2012 23:09
Quote: "Hey ..... I have got a point here ...... I can sell something on my website without being a registered business establishment ..... can't I ?"

It would probably be safe to assume that if you wanted to sell a product that you developed with DBP, you would need the paid version. If you make money off anything, you are supposed to report it for tax purposes. If what you are earning is from your own personal ventures, and not from an employer, you would need to most likely file a 1099 (if over a certain amount (~$5000?) in the US, not sure about other countries) which would describe you as self-employed; whether you have a Tax ID, or by just using your SSN. Even if it was only listed on your 1040 line 21 as "Other Income" It would still, more than likely, be considered a business transaction.

I believe this would define you as a "business." But, as Brendy boy said:
Quote: "it's better to ask someone from TGC about the licence to be sure."



Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its whole life believing that it is stupid.
Juggernaut
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Posted: 1st Jun 2012 23:34
Is someone from TGC in the forum ?
Brendy boy
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Posted: 1st Jun 2012 23:53
they all are but don't read all the threads and rarely respond here. Send them an email

seppgirty
FPSC Developer
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Posted: 2nd Jun 2012 01:25
you can only make freeware games with the free version. you have to buy it to make money. get the dark game studio package. it's a real bargain.

on a funny note...

3d game maker still has that crazy $500.00 fee to sell games.

gamer, lover, filmmaker
Anigma
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Posted: 2nd Jun 2012 01:59
The license is not much different than Microsoft's express licenses. You can get free copies of VB.net and C# for personal use but if you want to sell your creations you need to buy a copy of the professional or enterprise editions. Those are quite a bit more expensive than DBPro by the way. Visual Studio professional is about $700 or so.

Compare DBPro also to the UDK which is (i think) $250 to license plus 25% of whatever your game makes, or Unity3D which is anywhere from $3,000 to $15,000 depending on what platforms you want to deploy to. Wanna use Crytek's engine? It's free! (again until you make a game. Then they want 20% of your revenue. Good luck figuring it out too. It's a finicky pain in the ass). DBPro is a bargain by comparison and you can easily create some very good results with it.

The beauty of the free version is that you can develop your next besteller for free and then once you're ready to market it's only $69 for the license and you don't owe TGC another penny after that no matter how many games you write or how much money your games make. Trust me, if you are going to be selling your own games, you'll spend more than this on getting the proper business licenses, webhosting and other incidentals anyway (unless you want to try and outwit the tax man in which case you'll have bigger problems than just owing TGC a license fee). Especially in VAT countries - ouch.

Best of luck on your project!

It compiled! Ship it!
Chris Tate
DBPro Master
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Posted: 2nd Jun 2012 02:43
Quote: "The license is not much different than Microsoft's express licenses. You can get free copies of VB.net and C# for personal use but if you want to sell your creations you need to buy a copy of the professional or enterprise editions."


Not quite; you can sell products made with MS Express edition VS language tools. I would normally post a link to confirm this but it is late, I need to go to bed, and they changed the layout of the FAQ. The major difference between the VS packages have nothing to do with being able to sell your work; but many people have posted propaganda over the web about needing the professional version.

sovr
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Posted: 4th Jun 2012 04:09
if you buy the game studio does that allow you to make commercial games with dbpro?

sov the game creator!
Juggernaut
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Posted: 4th Jun 2012 19:34 Edited at: 4th Jun 2012 20:03
Quote: "if you buy the game studio does that allow you to make commercial games with dbpro?"


........ hopes so .... my friend .... hopes so .....

Well said ... my friend .... by the way ....
Juggernaut
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Posted: 4th Jun 2012 20:02
All of you guys have a look here -

http://forum.thegamecreators.com/?m=forum_view&t=197324&b=1&p=0 and suggest which are really useful and which ones are not. Well if you care .... I will be happy ....
DarkDISCUSSION
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Location: Ft Madison, IA
Posted: 4th Jun 2012 21:22 Edited at: 4th Jun 2012 21:24
Quote: "Landscape & Map Creator - it's not done yet"

When will it be done? Im absolutely dying to try it out!
Quote: "if you buy the game studio does that allow you to make commercial games with dbpro?"

Quote: "........ hopes so .... my friend .... hopes so ....."

I would thinks so ..... thinks so ....
If you buy Dark Game Studio in the bonanza bundle or in any other form i.e. Amazon.com or anything else, you should be given the right to create and sell commercial games and apps with it including with the GDK because it too is listed on the product page here:http://www.thegamecreators.com/?m=view_product&id=2125 and it actually says that it includes the products listed and one would expect the licenses along with it if you purchase this product.
Brendy boy
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Posted: 4th Jun 2012 23:37
Quote: "When will it be done? Im absolutely dying to try it out!"

not so soon, it's very far from finished state. I'm porting everything to C++

DarkDISCUSSION
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Posted: 4th Jun 2012 23:51
Quote: "I'm porting everything to C++"

Why do that? DBPro has all the capabilities you would need for this and you could easily make any gui application you want with your bbb gui plugin. It makes no sense to do this
Brendy boy
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Posted: 5th Jun 2012 00:18
Quote: " DBPro has all the capabilities you would need for this"

it doensn't. Dbpro is full of limitations and bugs

DarkDISCUSSION
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Posted: 5th Jun 2012 04:28
Quote: "it doensn't. Dbpro is full of limitations and bugs"

Are you going to use the GDK then? Limitations? What kind?
Brendy boy
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Posted: 5th Jun 2012 06:09
Quote: "Are you going to use the GDK then?"

no, i'll use pure C++

Quote: "Limitations? What kind? "

yes, lots of, no ponters, no arrays inside a struct to name a few and it was designed for creating games not 3D modellers. The object structure is not suited for a modeller app. I need lots of other information that .dbo structure doesn't hold

Juggernaut
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Posted: 5th Jun 2012 06:18
Quote: "no, i'll use pure C++"


and DirectX ?
Brendy boy
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Posted: 5th Jun 2012 06:22
Quote: "and DirectX ? "

probably

Juggernaut
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Posted: 5th Jun 2012 06:25
Quote: "probably"


OPenGL maybe ?
Brendy boy
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Posted: 5th Jun 2012 06:26
Quote: "OPenGL maybe ? "

well, yes. If not DirectX then openGL, there's no 3rd option

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