
H6 Mod Plus - The Reincarnation of H6 Mod
Last update: 10/June/2012
CREDIT FOR THE ORIGINAL H6 MOD GOES TO HELL_666
Features:
✔ | Motion Blur
✔ | Critical Health System
✔ | Change Player Throw Distance
✔ | Realistic Running Movement
✔ | Set Framerate Cap
✔ | Head Lamps
✔ | Slow Motion\Bullet Time
✔ | Drive System
✔ | Windowed Mode (640x480, 800x600, 1024x768)
✔ | Minimap ("F1" Key)
✔ | Facehugger Attack (Aliens)
✔ | Turrets
✔ | Third Person
✔ | High Dynamic Range Rendering (HDR)
✔ | Open-Source
FPI Commands:
bluractivate=x -- Enable\disable blur 0\1
printtext=x -- Print text
clstext -- Clear printed text
criticalhealthactivate -- Activate the critical health system
syncrate=x -- Choose your own framecap
setbluralpha -- Set the amount of blur 0-200
throwdist=x -- Change the distance that entities can be thrown
drive=X -- If equal to 1, you can drive this entity as a car
thirdperson -- Enable thirdperson on entity
setbrightness -- Set brightness
facehugatck -- Facehugger attack (feature from Pred Mod)
autoturret -- Make entity an autoturret
Features and\or Commands Scheduled for Deletion or Removed:
PrintText=X -- Scheduled
CLSText -- Scheduled
HDR -- Removed\Disabled
HDR had to be disabled because it crashed the engine. Plus it just
looked terrible.
Videos (outdated):
NOTE: There is currently a problem with the mod where Bullet Time
won't activate, and the player cannot move. I have uploaded the
latest source code to my dropbox, for someone to help me find the
problem, then this mod will be officially released.
Download Source Code (FPSC r664)
EDIT: Source version 2, this includes the latest 3rd person code
that is shown in the video.
EDIT2: This one doesn't compile at all, I left out an ENDIF at a
certain position, and a lot of it is incomplete. Please wait
for me to fix the current bugs.
Download Source Code (FPSC r664) v2
-TZK