If you are using v107x then you need to ad a media directory under the assets one (assets/media).
That is the directory to put all of your media and the bytecode file.
The only exception is if you are using an AGKSplash.png file, that goes in the assets directory.
Also, it helps if you explicitly request the media directory in your loads like this LoadImage("/media/myimage.png"). The leading '/' forces the app to look in the media subdirectory.
When an Android app is loaded to the device, it appears to include everything in the assets directory on the PC in the same directory as the executable is loaded on the Android device.
If you never use any of the functions to change the directory location (and I've had a lot of trouble with them), you should not need to explicitly add '/media/' to the media loading functions (I think).
Cheers,
Ancient Lady