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3 Dimensional Chat / Knm's Models

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knm128
12
Years of Service
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Joined: 31st Dec 2011
Location: BEHIND YOU
Posted: 6th Jun 2012 01:21 Edited at: 29th Jun 2012 04:34
Here are some models that Iv'e been working on:

Famas:




Ak47:



Desert Eagle:


carnageproduct.com
Travis Gatlin
14
Years of Service
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Joined: 14th May 2009
Location: Oxford, Alabama
Posted: 6th Jun 2012 01:23
They look...... Decent. The textures are pretty bad and unfitting and they're really blocky. Before you go to put them for public use, you may wanna work on your gun making skills there man.

http://www.talenthouse.com/travisgatlin
You can find my latest work here. Please comment on my work and tell me what you think!
knm128
12
Years of Service
User Offline
Joined: 31st Dec 2011
Location: BEHIND YOU
Posted: 6th Jun 2012 05:58
The reason the Ak textures looks so odd is because it was made to look like the Fallout 3 Chinese Ak. But I agree, the guns are blocky. I'll fix them when I can.

Mech suits, electric hands, jetpacks, invisibly, and much much more. All on Rising Arms.
Vent
FPSC Master
15
Years of Service
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Joined: 3rd Apr 2009
Location: BC
Posted: 6th Jun 2012 09:29 Edited at: 6th Jun 2012 09:29
I think the biggest problem you're having is proportions.



Here's the Fallout 3 Chinese Assault Rifle. The biggest problems I see with your gun are that the trigger guard is way to small for the rest of the gun, and that the foregrip is too stubby. Try working with more references. That way you can get everything looking right.

There's a huge collection of gun images here you can use.

In whatever program you're using you should be able to set a reference image behind the model to follow.



knm128
12
Years of Service
User Offline
Joined: 31st Dec 2011
Location: BEHIND YOU
Posted: 8th Jun 2012 22:36 Edited at: 29th Jun 2012 04:34
Update, the Ak looks a lot smoother, and I made a new Desert Eagle with a flashlight attached.

carnageproduct.com

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